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Universe-20yxrau

Introduction

Our Tiering System is the most important thing on the wiki and is the crux for how we scale verses. This page is made so readers both new and old alike can have a firm understanding of how we assign tiers at Omniversal Battlefield. The system itself draws from a multitude of real world concepts and theorems to make an all-encompassing system in which many different verses are accounted for despite how drastically different many of them can be in terms of how they treat power. The main thing that this system utilizes to measure destruction is energy yields, which can be also further quantified into numbers via units of measurement. Many things that we use in fictional scaling also defy the normal laws of physics and thus it should be noted that not everything here will be 1 to 1 in terms of how it's done in the real world, which operates on a drastically different system than ours

  • The higher-end tiers (Tier 2 & Tier 1 to be specifically) is in reference to the concept of higher dimensions. This wiki runs under the ideas proposed Felix Hausdorff and Georg Cantor, with those concepts being "Hausdorff Dimensions" and "Cardinality", which are all key components that formulate how higher dimensions are treated. Hausdorff dimensions propose that beings of higher dimensions have infinitely more mass than one of lower dimensions, which is exemplified in theoretically such as The Menger Sponge (an object that has infinite 2-D surface area and mass but has a volume of 0 when measured in the 3rd dimension). This correlates to cardinality in the sense that it supports higher infinite sets and collaborated the idea that infinity between a lower and a higher dimension is essentially 0. So in other words, higher dimensions are going to treated as being infinitely above lower dimensions should they qualify for such under our system and likewise for Hierarchical Tiering whenever applicable
  • On the contrary, just being stated to be higher-dimensional doesn't warrant a tier without any elaboration. Let's say a character is stated to be "5th Dimensional". This wouldn't automatically make a character High 2-A unless there's either proof that dimensions function as higher infinities within the context of the cosmology or they have feats that suggest a trivialization of lower dimensions (like casually destroying a multiverse just by existing or destroying universes by snapping their fingers). Characters who don't fit the criteria needed to prove that higher-dimensionality is an infinite difference will be either rated as Unknown or be judged based on other showings they have that don't rely on their dubious dimensionality
  • Characters that possess a higher dimension than a lower dimensional character will always end up beating the lower dimensional character. This doesn't apply when said lower dimensional character possesses hax that is capable of interacting with that higher-dimensional being who'd normally trivialize the lower dimensional entity through encompassing infinite more mass and volume. Unless the hax has evidence of functioning on the level of that higher dimensional being, then this means that all hax will be rendered useless in a match due to that character not being able to access said level of existence due to it being infinitely greater in scope than what they could comprehend or even reach
    • For example, an 11th dimensional being would not be effected by the hax of a 10th dimensional being or lower due to their existing being in a place that's infinitely more greater in mass and volume than they can reach (It would be the same as a 2nd dimensional being attempting to attack a 3rd dimensional being but being unable to due to possessing infinite lesser volume and not having the range due to lacking height)
  • Technically, it should be impossible for lower dimensional beings to interact with higher dimensional beings, however, this isn't entirely true with the case of fiction. This is merely a result of PIS (aka things happening cause the plot demands it) and not a fault of how we rate things here. If a lower dimensional being can interact with someone of a higher dimension, then this merely proves that their range and or attack potency can reach beings of this level
    • If a character exists in the 100th dimension and a 3-D character is capable of fighting against them, unless there is evidence that the verse doesn't trivialize lower dimensions then it simply means that the 3-D character has 100th dimensional AP (in other words, would be considered 1-B per how our tiering system functions)

For more understanding of our Tiering System, read here

Credit to Vs Battle Wiki (despite VBW not actually creating the the tiering system and thus having ownership over it)

The Scale 

Tier 10: Regular 

10-C: Below Average Human Level 

  • This tier is for characters who aren't able to exert the force that a normal human can, whether it be due to their nature or just genuinely being weaker than most normal human beings
    • This extends to characters who are impaired, smaller animals such as dogs or cats, children and even beings who inhabit lower dimensions than the 3rd, such as a 2nd, 1st or even 0 dimensional entity who encompasses infinitely less mass and volume than humans of the 3rd dimension

10-B: Average Human Level 

  • This tier is for characters who either are humans or exert forces that most normal human beings can. This includes humans, teenagers and adults who aren't athletic or possess feats that are still within the realm of human capability but aren't exactly athletic

10-A: Athlete Level 

  • This tier is for characters who go beyond the average human and have trained their bodies to go beyond the average limitations. This includes trained fighters and generally most fit humans (This means most movie fighting characters are likely to be here as a baseline) 

Tier 9: Superhuman 

9-C: Street Level 

  • This tier is for peak humans and low superhuman characters. Few physically very strong olympic level athletes and martial artists in real life would qualify for this, alongside most protagonists and final villains from action/martial arts movies. This also applies to larger animals that exist in The Real World
    • Contrary to popular belief, this isn't a tier for destroying a street. It's more-so a reference to the fact people in these tier usually are street-bound humans who are super powerful

9-B: Wall Level

  • This tier is for characters or weapons that can destroy walls. This extends to larger animals and giants who dwarf humans by a significant amount. Harming characters who have Wall Level durability also qualifies for this tier

9-A: Small Building Level 

  • This tier is for characters or weapons that can destroy a room or a small building. This extends to extremely animals and immensely huge giants who dwarf humans to a large degree. Harming characters who have Small Building Level durability also qualifies for this tier
    • Characters who have a height of at least 13.41 meters can also breach into this tier via running kinetic energy as well

Tier 8: Urban

8-C: Building Level

  • This tier is for characters or weapons that can destroy a building. Harming characters who have Building Level durability also qualifies for this tier
    • Characters who have a height of at least 29.52 meters can also breach into this tier via running kinetic energy as well

High 8-C: Large Building Level

  • This tier is for characters or weapons that can destroy skyscrapers or tall buildings that are comparable to skyscrapers in size. Harming characters who have Large Building Level durability also qualifies for this tier
    • Characters who have a height of at least 44.35 meters can also breach into this tier via running kinetic energy as well

8-B: City Block Level

  • This tier is for characters or weapons that can destroy a city-block or those harm characters who have City Block Level durability
    • Characters who have a height of at least 62.48 meters can also breach into this tier via running kinetic energy as well

8-A: Multi-City Block Level 

  • This tier is for characters or weapons that can destroy multiple city-blocks or those harm characters who have Multi-City Block Level durability
    • Characters who have a height of at least 96.93 meters can also breach into this tier via running kinetic energy as well

Tier 7: Nuclear 

Low 7-C: Small Town Level 

  • This tier is for characters or weapons that can small settlements, small towns or villages. Harming characters who have Small Town Level durability also qualifies for this tier
    • Characters who have a height of at least 153.70 meters can also breach into this tier via running kinetic energy as well

7-C: Town Level 

  • This tier is for characters or weapons that can large settlements, towns or sizable villages. Harming characters who have Town Level durability also qualifies for this tier
    • Characters who have a height of at least 218.08 meters can also breach into this tier via running kinetic energy as well

High 7-C: Large Town Level 

  • This tier is for characters or weapons that can large towns or the largest of villages. Harming characters who have Large Town Level durability also qualifies for this tier
    • Characters who have a height of at least 385.57 meters can also breach into this tier via running kinetic energy as well

Low 7-B: Small City Level 

  • This tier is for characters or weapons that can destroy small cities or small mountains. Harming characters who have Small City Level durability also qualifies for this tier
    • Characters who have a height of at least 611.12 meters can also breach into this tier via running kinetic energy as well

7-B: City Level 

  • This tier is for characters or weapons that can destroy cities or settlements of a similar equivalent. Harming characters who have City Level durability also qualifies for this tier
    • Characters who have a height of at least 883.92 meters can also breach into this tier via running kinetic energy as well

7-A: Mountain Level 

  • This tier is for characters or weapons that can destroy average mountains or harm characters who have Mountain Level durability
    • Characters who have a height of at least 1536.19 meters can also breach into this tier via running kinetic energy as well

High 7-A: Large Mountain Level 

  • This tier is for characters or weapons that can destroy larger-sized mountains or harm characters who have Large Mountain Level durability
    • Characters who have a height of at least 2435.35 meters can also breach into this tier via running kinetic energy as well

Tier 6: Tectonic 

6-C: Island Level 

  • This tier is for characters or weapons that can destroy Islands or vast bodies of land the equivalent to an island. Harming characters who have Island Level durability also qualifies for this tier
    • Given the variable nature of islands and how there isn't a consistent census on what the minimum size needed to be an island, usually calculations are needed to get on this level but this is case by case

High 6-C: Large Island Level 

  • This tier is for characters or weapons that can destroy larger islands or vast bodies of land the equivalent to a large island. Harming characters who have Large Island Level durability also qualifies for this tier
    • Given the variable nature of islands and how there isn't a consistent census on what the minimum size needed to be an island, usually calculations are needed to get on this level but this is case by case

Low 6-B: Small Country Level

  • This tier is for characters or weapons that can destroy small countries or vast bodies of land the equivalent to a small country. Harming characters who have Small Country Level durability also qualifies for this tier

6-B: Country Level 

  • This tier is for characters or weapons that can destroy countries or vast bodies of land the equivalent to a country. Harming characters who have Country Level durability also qualifies for this tier

High 6-B: Large Country Level 

  • This tier is for characters or weapons that can destroy large countries or vast bodies of land the equivalent to a large country. Harming characters who have Large Country Level durability also qualifies for this tier

6-A: Continent Level 

  • This tier is for characters or weapons that can destroy continents or vast bodies of land the equivalent to a continent. Harming characters who have Continent Level durability also qualifies for this tier
    • Given there isn't a consistent census on what the minimum size needed to be an continent, usually calculations are needed to get on this level but this is case by case

High 6-A: Multi-Continent Level

  • This tier is for characters or weapons that can destroy multiple continents or vast bodies of land the equivalent to a multiple continents (such as Pangaea). Harming characters who have Multi-Continent Level durability also qualifies for this tier
    • This tier is also the general tier for characters who can raze the surface of a planet such as Earth
    • This tier can be assigned to characters capable of destroying celestial bodies

Tier 5: Planetary  

5-C: Moon Level

  • This tier is for characters or weapons that can destroy a moon, or an astrological object of similar proportion. This can also include constructs that are comparable in size to the moon, such as ones predominantly shown in science fiction
    • Being able to move the moon at FTL speeds would also qualify for this tier, as it's bypassing it's KE

Low 5-B: Dwarf Planet Level

  • This tier is for characters or weapons that can smaller planets (known as dwarf planets) or structures almost the size of a planet. Harming characters who have Dwarf Planet Level durability also qualifies for this tier
    • Being able to move the smaller planets at FTL speeds would also qualify for this tier, as it's bypassing it's KE

5-B: Planet Level 

  • This tier is for characters or weapons that can create and or destroy a planet. This also includes characters who can destroy objects that are relatively comparable in size to a planet (At least Earth-sized, given it's what the basis for this tier is)
    • Being able to move planets at FTL speeds would also qualify for this tier, as it's bypassing it's KE

5-A: Large Planet Level 

  • This tier is for characters or weapons that can create and or destroy large planet. This tier also includes those who can effect gas giants such as Saturn or Jupiter, whom of which vastly exceed inner planets comprised of earthly material.
    • Effecting multiple planets doesn't not inherently give you this tier, it's case by case
    • Being able to move large planets at FTL speeds would also qualify for this tier, as it's bypassing it's KE
      • Similarly, being able to move multiple planets isn't going to get this tier inherently and relies on context and or calculations

High 5-A: Dwarf Star Level

  • This tier is for characters or weapons that can create and or destroy small stars such as white dwarf stars. Extremely dense large and or dense planets can potentially get this tier as well
    • Being able to move smaller stars such as white dwarfs at FTL speeds would also qualify for this tier, as it's bypassing it's KE

Tier 4: Stellar 

Low 4-C: Red Dwarf Level

  • This tier is for characters or weapons that can destroy, create or effect small stars that are bigger than white dwarfs but are generally lesser than a main sequence star (such as our sun). Harming characters who have Red Dwarf Level durability also qualifies for this tier
    • Being able to move smaller stars such as red dwarfs at FTL speeds would also qualify for this tier, as it's bypassing it's KE

4-C: Star Level 

  • This tier is for characters or weapons that can destroy, create or effect stars (such as our sun). This tier is often given to characters who can effect a star of an unknown size or through unknown means. Harming characters who have Red Dwarf Level durability also qualifies for this tier
    • Being able to move a star such as the sun at FTL speeds would also qualify for this tier, as it's bypassing it's KE

High 4-C: Large Star Level

  • This tier is for characters or weapons that can create, destroy or effect larger stars such as red giants or structures much larger than the sun. This includes harming characters with large star durability or creating pocket dimensions with a single sun 
    • Characters who's size vastly exceeds that of the sun's would be assigned this tier by sheer size and kinetic energy
    • Characters who can output the equivalent to a Supernova are also assigned this tier
    • Being able to move a large star such as red giants at FTL speeds would also qualify for this tier, as it's bypassing it's KE

4-B: Solar System Level

  • This tier is for characters or weapons that can create, destroy or effect an entire solar system. This tier can also be assigned to characters who can create/destroy dimensions that contain at least an Earth-Sun Distance or destroying a Neutron Star
    • Characters who's size vastly exceeds that of solar system would be assigned this tier by sheer size and kinetic energy
    • Characters who are able to produce a large supernova, a hypernova or even quark-nova are assigned this tier
      • Contrary to popular belief, being able to destroy all planets and the sun in the solar system doesn't give you Solar System Level power. Our tiering for Solar System Level stems from being able to create an omni-directional blast from Neptune to our sun

4-A: Multi-Solar System Level 

  • This tier is for characters or weapons that who can create/destroy multiple solar systems. This tier also encompasses characters who can create/destroy dimensions that contain at least two stars or a starry sky 
    • Being able to destroy large sectors of a galaxy would assign a character this tier by proxy
    • Being able to destroy average sized nebulae can potentially get this tier
      • Contrary to popular belief, being able to destroy multiple solar systems doesn't give you Multi-Solar System Level power. Our tiering for Multi-Solar System Level is being able to create an omni-directional blast from the sun to alpha centauri

Tier 3: Cosmic 

3-C: Galaxy Level 

  • This tier is for characters or weapons that can create or destroy an entire galaxy. Harming characters who have Galaxy Level durability also qualifies for this tier

3-B: Multi-Galaxy Level 

  • This tier is for characters or weapons that can create or destroy multiple galaxies. This tier is also for characters who can effect large sections of the entire universe, as doing such a feat would be this level by default 
    • Being able to destroy a supercluster would warrant Multi-Galaxy given the sheer number of galaxies and it's size
    • Being able to destroy miniature universes or pocket spaces with multiple galaxies would assign characters this tier
    • Destruction of the observable universe warrants this tier by nature of it's size
      • Contrary to belief, this tier is not achieved by simply destroying multiple galaxies but creating an omni-directional blast that extends from our milky way galaxy to the closest galaxy to our home one

3-A: Universal

This category is separated in the following manner:

  • Universe Level: Characters who can destroy all of the physical matter within an observable universe at full power. More specifically, usually via an , omnidirectional energy blast, or a , that encompasses all of the stars and planets within a universe.
  • High Universe Level: Characters who have an infinite degree of 3-dimensional power. Alternately 4-dimensional power that is shown as completely qualitatively superior to 3-Dimensional beings, but is less than universal in scale. Or that allows them to create large parts of a universal continuum.
    • Take note that 4-D power should logically always be superior to countably infinite 3-D power, so characters within this tier are not necessarily comparable.
    • Further note that we consider most small scale time-space abilities as hax, not as AP.

Other requirements for High Universal Level

  • Characters that have infinite power/infinitely growing power
  • Characters who can contain and attack with infinite amounts of energy 

Tier 2: Low Multiversal

2-C: Multi-Universe Level 

This category is separated in the following manner:

  • Universe Level+: (Low 2-C) This is for characters who can destroy and/or create the entire 4-dimensional space-time of one universe, not just the physical matter within one. For example, an entire timeline.
  • Multi-Universe Level: Characters who can destroy and/or create up to 1000 universal space-time continuums.

2-B: Multiversal 

Characters who can create and/or destroy 1001 to any higher finite number of physical universes. Characters can effect most of but not all of an infinite multiverse are also assigned this tier too

2-A: Multiversal+

This category is separated in the following manner:

  • Multiverse Level+: Characters who are capable of effecting an infinite number of universal space-time continuums. Each of them having to contain their own space-time flow and not be interconnected (otherwise that would be Low 2-C, but above baseline)
  • High Multiverse Level+: Characters who are 5-dimensional, and/or can destroy and/or create 5-dimensional space-time of a not insignificant size.
    • Characters who can create, destroy or effect bulk spaces are also considered this level considering bulk cosmology asserts that our universal space-time continuum is nestled into a higher bulk that would be the equivalent to 5th dimensional
    • Characters who are transcendental of and or trivializes the existence of infinite realities can also be potentially rated at this tier

Tier 1: Extra-Dimensional 

1-C: Megaverse Level

These are 6-11-dimensional characters. Even 6-dimensional characters can logically easily destroy a more than countably infinite number of 5-dimensional space-time continuums, and 7-dimensional characters exceed that scale a more than countably infinite number of times, and so onwards. However, these characters do not exceed the 11-dimensional scale of the complete totality of a full multiverse, as defined by M-Theory.

This category is separated in the following manner:

  • Megaverse Level: 6-dimensional characters, 7-dimensional, 8-dimensional and 9-dimensional characters. Alternatively ones that are positioned at an unknown/unspecified level within this category.
  • Complex Megaverse Level: 10-dimensional and 11-dimensional characters.

1-B: Hyperversal

12-dimensional beings and above. These are characters that are beyond complex multiversal scale.

"Hyperverse" in this case comes from two words: "Hyper", which is used in mathematics to designate higher-dimensional space, and something extreme, above or beyond the usual level. As well as "verse" as a short for "universe". So it is intended as a description of a superior higher-dimensional existence, beyond conventional reality.

12-dimensional characters are a more than countably infinite number of times greater than a full complex M-Theory multiverse, 13-dimensional character are a more than countably infinite number of times greater than that and so onwards.

This category is separated in the following manner:

  • Low Hyperverse Level: Characters with a finite number of dimensions greater than 11 but are below 26 Dimensions
  • Hyperverse Level: Characters who encompass any number of dimensions on the level of 26 higher dimensions or greater
  • High Hyperverse Level: Infinite-dimensional Hilbert Space characters. 
    • Take note that even if a character is a more than countably infinite number of times superior to an infinite-dimensional space, or similar, it would still usually only qualify for High 1-B, as long as the character does not transcend the concepts of time and space altogether. 
    • Infinite hierarchies where the levels of each layer shares a dimensional-like difference between lower dimensions are treated as being this level

Low 1-A: Low Metaverse Level

  • Characters who are still bound to dimensions but vastly exceed Infinite-Dimensional Space (also known as Hilbert Space). This tier can also be assigned to characters who transcend High 1-B structures but don't exactly transcend the concepts of space and time (Simply just existing beyond standard Hilbert Spaces as a simple an infinity + 1 scenario where they are simply another value atop infinity as opposed to being a value bigger than infinity)
    • Characters who can affect objects with a number of dimensions greater than the set of natural numbers, in other words aleph-1 (an uncountably infinite number that is thought of to be the cardinality of real numbers themselves)
    • Characters who embody and or are the very idea of dimensionality are assigned this tier as a bare minimum
    • Characters who can effect Modal Reality are given this tier an an absolute minimum, given that it pertains to real coordinate space

1-A: Metaverse Level 

  • Characters who exist far beyond the conception of spatial dimensions and or are beyond the aleph-1 set of cardinality. Entities are rated this when they exceed all iterations of space-time and dimensions. Their nature renders them dimensionless and ergo the destruction of infinite-dimensional space is insignificant to them as no number of dimensions can be applied to them
    • Metaversal Entities have infinite superiority to over infinite-dimensional spaces and dimensioned structures as a whole
    • Characters who are ontologically beyond the concept of dimensionality will be rated as 1-A, regardless of the amount of dimensions exist
    • Characters who predate the concept of dimensionality can potentially be rated as 1-A, although this is on a case by case basis
    • Anything that reaches into the aleph-3 or higher set of cardinality will still be considered 1-A but just higher into it than baseline.
    • Anything that has infinite layers of transcendence to 1-A will be indicated with α within the Destructive Ability section (Metaverse Level α)

1-A β: Metaverse Level β

  • Characters who exist outside the framework that defines beyond dimensional existence. The difference between 1-A and 1-A β is the same difference shared between an inaccessible cardinal and alephs, with the difference being so vast that no amount of alephs (which would be represented as 1-A elements) could reach the full magnitude of the 1-A β being or structure in question, meaning that a 1-A β existence would sit independently of any additions of 1-A one could potentially impose on them
    • The concept of cardinality doesn't necessarily need to be mentioned in order for a character to reach 1-A β as other methods such as existing as a "background" or a "container" in which can potentially contain any amount of 1-A structures would suffice as a sufficient justification for achieving 1-A β tiering
    • An explicit mention of inaccessible cardinals or evidence of such existing in relation to a set amount of elements would also be 1-A β as no matter what the elements are, the size that a cosmology would need to contain an "Inaccessible Cardinal" amount of something would be inherently 1-A β

1-A Ω: Metaverse Level Ω

  • Characters who exist beyond the framework of what defines 1-A β, with the difference between 1-A Ω and 1-A β being akin to a Mahlo Cardinal. This can generalized as having the same difference 1-A β has to standard 1-A existence, meaning that the similar conditions needed to achieve 1-A β are also applicable to 1-A Ω but the difference has to be in relation to 1-A β elements or structures instead of just being in regards to 1-A elements
    • This tier can also be achieved by a cosmology having the existence of a Mahlo Cardinal (or any cardinal larger than it) amount of elements being a concrete thing. Similar to how an Inaccessible Cardinal amount of something would have to have the size of a 1-A β structure, the same premise also holds true for a Mahlo Cardinal (or above) amount of elements when it comes to 1-A Ω
    • Another way to achieve this tier is scaling to Absolute Infinity as proposed by Cantor. This is a value that is so vast that no other cardinal can reach it, no matter how big or numerous it is, meaning that also having the presence of a Type 4 Multiverse can also potentially lead the way to a 1-A Ω rating
      • Just the mention of Absolute Infinity or merely existing as Absolute Infinity wouldn't warrant an instant 1-A Ω tier. There has to be no contradictions to the concept of Absolute Infinity as it functions in mathematics, otherwise it'll just be treated as scaling above all known things or values within a correspondent cosmology
    • One can also potential achieve this tiering through scaling to Extended Modal Realism, which would implicate the existence of anything that is possible and impossible, including ontological commitments. This would include the existence of things such as a Type 4 Multiverse and many other structures that would exist as a part of it's modal illogicality

Notes

Note 1: All characters have an infinite number of dimensional aspects, most of which have a magnitude of zero. A character which is  as n-dimensional has non-zero magnitude in n number of dimensional vectors.

Note 2: A query that might arise is the existence of lower-dimensional beings in a higher-dimensional plane, and what it implies. Contrary to how complicated it sounds, the explanation for it is quite simple.

As noted previously, every being and object has an infinite number of dimensional aspects, with most of them being zero. For example, a regular bar of soap has an infinite number of dimensional aspects, but the value of all such dimensional vectors, apart from the three basic spatial dimensions (length, breadth and height), is zero.

In other words, every being and object exists in a higher-dimensional space (apart from those High 1-B and above), only with the magnitude of higher dimensional vectors being zero.

To summarize, simply existing in a higher-dimensional space does not classify a character as higher-dimensional in any way.

Note 3: Another query that might come to mind is the question of how higher-dimensional beings can defeat lower-dimensional ones. After all, higher-dimensional objects cannot directly interact with lower dimensional objects, eg: we cannot physically deform a drawing of a two-dimensional square.

The answer to this is simple: While higher-dimensional creatures cannot directly interact with lower dimensional ones, they can however, interact with the higher-dimensional construct within which the lower dimensional construct lies, eg: we can tear the 3-dimensional paper in which the two-dimensional square exists.

Hence, while higher-dimensional characters are not capable of directly attacking a lower dimensional character, they are very much capable of harming them (via an indirect attack on a higher-dimensional plane).

Note 4: Logically, a lower-dimensional character should at best have as much ability to affect a higher-dimensional character as a drawing on a paper has to punch you in the face. However, mostly due to lack of story logic, mere 3-dimensional characters sometimes triumph over forces that are degrees of beyond countable infinity above them. It is usually due to Plot-Induced Stupidity.

Note 5: As noted earlier, any lower-dimensional abilities and effects should technically be useless against higher-dimensional entities. However, in rare cases, lower-dimensional characters may have abilities (high-level quantum manipulation, reality alteration, etc.) which allow them to influence higher-dimensional structures.

Additionally, higher-dimensional characters can have problems affecting lower-dimensional structures, because they are too insignificant from their perspective. Nevertheless, higher-dimensional characters usually have some sort of ability to manipulate reality via higher-dimensional manipulation, or else creating/casting "shadows", "aspects", "dreams", avatars, or manifestation bodies that allow them to interact directly with lower dimensions of reality.

There are many different versions of the concept of higher-dimensional entities, each depending on the fictional rules that the author of that particular franchise has laid out. Hence, it is impossible to say that higher-dimensional characters can always beat lower dimensional ones within fiction. 

This, however, does not invalidate the system itself. It simply means that the author in question does not particularly care about logical coherence, or does not understand the full implications of the terms that he or she is using.

Note 6: The reasoning for why Low Hyperversal as a tier is being brought back is because to more-so reflect Bosonic String Theory, which initially theorized that there were in fact as many as 26 dimensions of space-time

Note 7: 5-dimensionality is being treated as Tier 2 due to how many theories accept it as being a standardized part of the universe and agree with the notion that it's a fundamental part of the standard universe/multiverse cosmology

Note 8: This wiki does not abide by the concept of High 1-A or Tier 0. The reasoning for this is they are just fancier ways of expression a dimensionless existence, which is what 1-A already is. There is more or less no real way to quantify things beyond outerversal scale, as everything beyond it becomes just outerversal but with extra steps and conditions tied to them that ultimately are arbitrary

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