
Introduction[]
Ships are the names given to beings who initially come from Wisdom Cubes, being born of the thoughts and hope of humanity. Generally ships are based on and take the identity of the various ships that were constructed during World War I & II. Ships also can be based on ideas that never came to be or ships that were initially constructed by destroyed. Ships usually serve in factions, aligning themselves with a faction depending on the region they originate from. In the end, these factions are part of the bigger organization of Azur Lane, which is the multi-continental unity of all nations and factions
Ability Overview[]
- Acrobatics: Ships are consistently portrayed as acrobatic and agile in combat
- Weapon Mastery: Ships possess all knowledge and history of the ships they represent, with the experience being imprinted within their hulls
- Information Analysis: Ships have the natural ability to sense things around them through built in radars, including gaining information on other opponents and their abilities
- Telepathy: Ships can naturally communicate with one another and other devices
- Mind Manipulation: Ships can interact with the minds of other ships, including destroying them outright.
- Information Manipulation: Ships can interact with the "quantum data" in which ships are comprised of
- Abstract Existence: Ships embody the thoughts, hopes and ideas of humanity, even being described as "embodiments" by Akashi
- Immortality (Type 1 & 8): Ships never age and are reliant on the perception of humanity, with human thought sustaining the existence of ships, including across all variables. It's stated that ships can "fight forever, for all of time"
- Non-Physical Interaction: Ships can interact with incorporeal and abstract beings
- Non-Corporeal: Ships lack a physical form, instead existing as purely conceptions that represent humanity and manifesting themselves as quantum data
- Reactive Power Level: Ships get more powerful the more they battle, additionally, they get more powerful the longer they are exposed to combat, with such being described as an "awakening" that unlocks their latent potential
- Time Paradox Immunity: Ships aren't effected by alterations in history, with The Sirens even changing history and it not having a effect on the ships own existence
- Negation: Ships are able to fully kill each other, bypassing their reliance on humanity and regeneration
- Creation: Capable of manifesting their rigging at any given time, which represents the warship aspect of their physiology
- Explosion Manipulation: Ships can utilize their rigging, which is a multitude of explosive weapons
Resistances[]
- Heat Manipulation & Cold Temperatures: Ships are resistant to attacks that involve heat and they have shown they can survive in cold locations for extended periods of times
- Spatial Manipulation: Ships are capable of enduring the spatial warping effects of singularities
- Mind Manipulation: Bismarck was able to break free of Siren's mental control before she decided to end her own life
- Soul Manipulation: Ships distinctly lack a soul, with their souls being akin to "quantum data" as opposed to a traditional spiritual essence
Aircraft Carrier-Class[]

They possess all standard abilities and resistances of typical ships but with their own unique set of powers, which include:
- Size Manipulation: Aircrafts are capable of controlling the size of the planes that accompany them, whether making them compact size or comparable to their real life counterparts
- Flight: Through altering the size of their planes, they can fly through hopping atop these planes. It's also shown that aircraft ships can stay in the air for prolonged periods of time to achieve a form of flight
- Enhanced Information Analysis: Aircraft Carrier Ships possess the same radar abilities as a typical ship but what separates them is they have access to a vast amount of planes and thus have better range when it comes to information gathering
Submarine-Class[]

They possess all standard abilities of typical ships and resistances but with their own unique set of powers, which include:
- Stealth Mastery: Their natures as submarines means that they are specialized in using stealth when it comes to underwater operations, typically hiding from enemies radar by diving underwater
- Enhanced Acrobatics: Submarine class ships have better acrobatic skills due to their light hulls and also being able to better navigate the water and even dive into it
Blueprint Ships[]

They possess all standard abilities and resistances of typical ships but with their own unique set of powers, which include:
- Acausality (Singularity): Blueprint Ships lack a defined history, with Saint Louis describing ships of her nature as "embodiment of a fantasy that was once to be, but never was"
- Statistics Amplification: Blueprint Ships have access to "Siren Killer", which allows them to increase the damage they can inflict on Siren
Resistances:[]
- Resistance to History Manipulation: Blueprint ships have no history to manipulate, having not even been born and being the "embodiment of a fantasy that was once to be, but never was"
- Resistance to Mind Manipulation, Corruption (Biological), Madness Manipulation (Mental & Biological) & Morality Manipulation: The nature of Blueprint ships means that they can "fare better" against The Black Cube and the wide array of effects caused by one's exposure to it, which include METAmorphosis; This means they have better resistance to this but aren't completely immune
Weaknesses/Methods of Death[]
Ships are reliant on the concepts of humanity and their perceptions. Should one destroy humanity entirely (across the multiverse), then the ships will cease to be due to nobody perceiving them and sustaining their existence.
- Ships depend on their rigging, which is what enhance their statistics and other attributes. Without it, they are considered no different from a normal human
- This also means they can't glide over water without their rigging, as it's what allows them to do that to begin with
- Submarine-Class can't use their rigging on land but can still manifest it