Omniversal Battlefield Wiki

Introduction[]

Ships are the names given to beings who initially come from Wisdom Cubes, being born of the thoughts and hope of humanity. Generally ships are based on and take the identity of the various ships that were constructed during World War I & II. Ships also can be based on ideas that never came to be or ships that were initially constructed by destroyed. Ships usually serve in factions, aligning themselves with a faction depending on the region they originate from. In the end, these factions are part of the bigger organization of Azur Lane, which is the multi-continental unity of all nations and factions 

Ability Overview[]

Resistances[]

  • Heat Manipulation & Cold Temperatures: Ships are resistant to attacks that involve heat and they have shown they can survive in cold locations for extended periods of times
  • Spatial Manipulation: Ships are capable of enduring the spatial warping effects of singularities
  • Mind Manipulation: Bismarck was able to break free of Siren's mental control before she decided to end her own life
  • Soul Manipulation: Ships distinctly lack a soul, with their souls being akin to "quantum data" as opposed to a traditional spiritual essence

Aircraft Carrier-Class[]

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They possess all standard abilities and resistances of typical ships but with their own unique set of powers, which include:

Submarine-Class[]

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They possess all standard abilities of typical ships and resistances but with their own unique set of powers, which include:

  • Stealth Mastery: Their natures as submarines means that they are specialized in using stealth when it comes to underwater operations, typically hiding from enemies radar by diving underwater
  • Enhanced Acrobatics: Submarine class ships have better acrobatic skills due to their light hulls and also being able to better navigate the water and even dive into it

Blueprint Ships[]

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They possess all standard abilities and resistances of typical ships but with their own unique set of powers, which include:

  • Acausality (Singularity): Blueprint Ships lack a defined history, with Saint Louis describing ships of her nature as "embodiment of a fantasy that was once to be, but never was"
  • Statistics Amplification: Blueprint Ships have access to "Siren Killer", which allows them to increase the damage they can inflict on Siren

Resistances:[]

Weaknesses/Methods of Death[]

Ships are reliant on the concepts of humanity and their perceptions. Should one destroy humanity entirely (across the multiverse), then the ships will cease to be due to nobody perceiving them and sustaining their existence. 

  • Ships depend on their rigging, which is what enhance their statistics and other attributes. Without it, they are considered no different from a normal human
    • This also means they can't glide over water without their rigging, as it's what allows them to do that to begin with
  • Submarine-Class can't use their rigging on land but can still manifest it