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From the hate scorched sky with righteous anger in our hearts we draw forth the sword that smites evil! Thou art the innocent blade... Demonbane!

Mecha Summary

Demonbane is a man-made Deus Machina that is almost equal in power to a true Deus Machina. After becoming associated with the Necronomicon it is capable of channeling all of Kurou's spells and weapons on a larger scale. In addition, it possesses Timaeus and Critias, two devices built into its shinguards that can distort time and space, granting Demonbane increased speed and maneuverability as well as short-range teleportation, and can be employed in one of its signature attacks, the Atlantis Strike. However its most well-known attack is the Lemuria Impact, a zero-point sublimation spell that generates infinite heat and pressure. The destructive power of this spell is such that it can only be used with Ruri's approval, via the Naacal Code. Over the course of the story, Demonbane gains the ability to fly and to use the Shining Trapezohedron, an artifact with the power to cut through as well as seal dimensional barriers.

Mecha Statistics

Tiering: 8-A, 7-A with Lemuria Impact, 6-C with Cthugha | 7-B, Likely 6-C | 3-A, likely Low 2-C. 2-A via The Shining Trapezohedron | 2-A | 2-A, likely High 2-A

Verse: Demonbane

Name: Demonbane

Gender: None (The mech itself has no definitive gender and is simply a medium for powerful grimoires)

Age: This part of the section describes how old said mecha is (In addition, age for the pilot can be given)

Classification: Deus Machina

Pilots: Kurou Daijuuji & Al Azif (Depending on the route, Elsa & Hadou Ruri can pilot as well)

Power Source: Cor Leonis (An energy source that is drawn from an infinity of universes)

Mecha Dimensions (Height): 55.5 Meters

Materials: Superalloy Adamantine

Special Abilities:

Superhuman Physical Characteristics, Magic (Can utilize magic as a result of being a Deus Machina), Teleportation, Quantum Manipulation (Through manipulation of Quantum Probability, The Imaginary Catapult can achieve a teleportation state), Barrier Creation (Able to construct barriers that can defend physical, mental, spiritual and even conceptual attacks), Space-Time Manipulation, Gravity Manipulation (Timaeus and Critias can warp both space and time to increase mobility and speed. Atlantis Strike Can shatter space-time continuums, displacing portions of time and space), Large Size (Type 1; Is about 55 Meters), Energy Manipulation, Fire Manipulation, Ice Manipulation (Cthugha and Ithaqua can shoot energy blasts that are comrprised of fire and ice), Illustion Casting (Through Mirror of Nitocris, Demonbane can generate illustions), Light Manipulation (With attacks such as Flash, which reflect and amplify light to blind opponents), Heat Manipulation via Lemuria Impact (Can trap a target in a field and bombard them with the heat of the Big Bang), Has attacks that hit on a physical, mental, spirtual and conceptual scale via Magick (In Demonbane, it's said that Magick can affect one on a spiritual, mental and conceptual level)

All previous abilities; Regenertion (Low-Mid; Can regenerate from a missing arm), Flight, Statistics Amplifcation (Has gained the ability to naturally fly through Shantak Wing, which can also increase his speed rapidly), Time Travel (With Timaeus and Critias, Demonbane can achieve brief time travel to attack an opponent in the near future), Attack Reflection (Through Mirror of Nitocris, which deflects lasers and beams), Black Hole Manipulation (Through Lemuria Impact)

All previous abilities; Absorption, Sealing and Barrier Creation (Has access to The Shining Trapezohedron and it's powers, which can be used to distort time and space from merely summoning. Said weapon can generate barriers that will disintergrate anything that comes close and anything struct by it is absorbed)

All previous abilities and the powers of Demonbanes across the multiverse; Summoning (Can summon any version of Demonbane across the multiverse, even versions of it that don't exist at that point or will never exist to begin with), Non-Corporeal (Lacks a physical form), Reality Warping (Capable of altering reality on a mass scale)

Destructive Ability: Multi-City Block Level (Demonbane is capable of leveling countless buildings, such as when it did so through kicking Doctor West's Super West Destroyer Robot No. 28. Even clashing with other Deus Machine has shown to destroy multiple city blocks with ease), Mountain Level via Lemuria Impact (The unleashing of Lemuria Impact is stated to be capable of destroying all of Arkham City. Can attack with the heat of The Big Bang, which would equate to 1.8991005e+18 Joules), Island Level via Cthugha (Kurou implies that Cthugha is capable of reducing Arkham City to nothing but ashes) | City Level, likely Island Level (Demonbane's attacks hit with the force of nuclear bombs. Has no issues fighting against Dagon, who's roars are capable of shaking entire islands and Dagon themselves have enough mass to make said island tremble violently. Bringing fourth Cthugha allowed Kurou to bring ruin to the entire island) | Universe Level, likely Universe Level+ (His clash with Liber Legis caused the destruction of the universe, with their multiverse spanning battle causing the collapse of several universes). Multiverse Level+ via The Shining Trapezohedron (Absorbs the power and essence of infinite universes, constructing them into a barrer that can seal opponents. The power of The Shinning Trapezohedron can destroy countless worlds and give them born) | Multiverse Level+ (Has the combined energies of two Shinning Trapezohedrons and this allowed him to break free of The Klein Bottle) | Multiverse Level+, likely High Multiverse Level+ (Superior to Nyarlathotep and was able to easily decimate her)

Speed: Massively Hypersonic (Can reach top speeds of above Mach 750; Capable of deflecting volleys of shots from 100 Vulcan Guns at once) | Relativistic+ (Can dodge incoming lasers fired from Legacy of Gold) | Massively FTL+ (Stated to surpass the speed of light whilst clashing with Liber Legis in a battle that consisted of billions of blows being traded. Was fighting across different universes and traveling many different worlds) | Massively FTL+ (Superior to his previous self by a vast margin) | Immeasurable (Surperior to Nyarlathotep, whom of which exists beyond space and time, alongside linear time)

Lifting Ability: Class M by virtue of Demonbane's size and bulk | Class M | Class G (Capable of utilizing swords that are several times larger than itself) | Immeasurable

Striking Ability: Multi-City Block Class (Can level several city blocks with it's clashes with other Deus Machine) | City Class, likely Island Class (Can produce attacks that hit with the power of a nuclear bomb. Can consistently fight Dagon, who can shake and level islands. Reduced an island to ruin) | Universal, likely Universal+ (Can destroy universes across the multiverse, collapsing several dozen universes) | Multiversal+ (Has the energies of two Shinning Trapezohedrons, which can convert the essence of infinite universes alongside create/destroy them) | Multiversal+, likely High Multiverse Level+ (Can easily defeat Nyarlathotep and in general, surapssed her might)

Durability: Multi-City Block Level normally (Can endure attacks that can level city blocks), up to Mountain Level with Barriers (Can survive the force of Lemuria Impact, should it go rogue and destroy Arkham City) | City Level, likely Island Level, higher with Barriers | Universe Level, likely Universe Level+ (Endured the end of the universe and several other universes across space-time) | Multiverse Level+ (Can endure the energies of The Shining Trapezohedron but using it for too long can cause it to go into a near-death state) | Multiverse Level+, likely High Multiverse Level+

Stamina: Limitless (Draws power from perpectual energies, that derive from infinite worlds)

Range: Tens of Meters (It's sheer size would warrant this range, as it's 55 meters), dozens of kilometers with ranged attacks | Same as Incomplete Demonbane | Universal (Can destroy universes with his clashes), up to Multiversal+ with Shining Trapezohedron | Multiversal+ | Multiversal+, likely High Multiversal+

Intelligence: Non-Applicable (Demonbane itself lacks intelligence due to not being sentient, although it's pilots possess extensive magical prowess and are excellent combative fighters)

Weaknesses: Without access to the Imaginary Expansion Catapult, Demonbane is left unable to be summoned in battle or to teleport | Demonbane is capable of containing the energies of several Shining Trapezohedrons for only a few minutes. Doing so any more than a few minutes will drain Demonbane and render it powerless

Versions: Incomplete Demonbane | Complete Demonbane | EoS Demonbane | With Two Shining Trapezohedron | Elder God Demonbane

Other Attributes

List of Equipment: Demonbane has access to the following equiptment:

Imaginary Expansion Catapult: A huge techno-magical device that allows Demonbane to teleport or be summoned to the battlefield. In dire situations, the device can also be used to recall Demonbane back to the hangar. The mechanics of the Imaginary Expansion Catapult are very complex, described in multiple steps. First, Demonbane dematerializes, turning into pure energy. Second, this energy spreads into every point in the universe. Third, through the manipulation of quantum probability, the Imaginary Expansion Catapult turns the infinitely small chance of matter existing to 100% at a certain location (While taking care to affix the correct time axis). Fourth, Demonbane rematerializes at the desired point in space.

Scimitar of Barzai: A curved sword that focuses on extreme cutting power. Comparable to Liber Legis' Cross of Sin in power. This scimitar can be thrown like a boomerang to hit the enemy from long-range.

  • Boomerang: Demonbane throws the scimitar which transforms into a spinning blade of death, slicing through everything in its path until it returns to the machine's hands. At full power, this technique was powerful enough to destroy dozens of minor sea gods, each being comparable to Dagon, with a single throw.
  • Shield: The scimitar's folded blades spread out like a fan, creating an improvised shield.
  • Shockwave: Demonbane swings the Scimitar of Barzai and unleashes a shockwave powerful enough to destroy dozens of Destroyer Robots at once.
  • Beam Blade: The scimitar changes shape and emits an extending beam blade.

Shining Trapezohedron: As the manifestation of the good of humanity, Kurou was given the other half of Shining Trapezohedron, with Demonbane being its wielder . It has been revealed that this sword has been used to seal the Court of Chaos alongside their king Azathoth. Converting an infinite amount of universes into a barrier that is used as a seal to hold down the evil gods. Those that wield this double-edged sword are passively protected from harm by a barrier that desintegrates anything that comes in contact with them. Additionally, anything struck with this sword is sealed with no hope of escaping ever again. This artefact is so powerful, that not even Nyarlathotep can touch it.

  • Combined Shining Trapezohedron: In the bout between Demonbane and Liber Legis, Kurou managed to combine the power of both Shining Trapezohedrons, potentially restoring the weapon to its original height of power. Its combined force was powerful enough to overpower Nyarlathotep and resore the multiverse back to normal.

Notable Attacks/Techniques:

Demonbane

  • Atlach-Nacha: A web of energy threads surge out from Demonbane's head to bind and restrain. Mid-game onwards, Atlach-Nacha is strong enough to easily grab over 50 of the mass-produced Destroyer Robots at once.
  • Atlantis Strike: A kick that utlizes Timaeus and Critias to release tremendous space-time ripping energy at close-range. The kick has enough power to crush dimensions and ignores regular durability. Alternatively, Atlantis Strike can be used as an improvised defense, warping space and thus redirecting the incoming attack to somewhere else.
    • "Shockwave": Demonbane uses Atlantis Strike on the ground, releasing a huge destructive wave of energy in a straight line.
    • Atlantis Tornado Strike: Used in conjunction with the flight abilities of Shantak, Demonbane spins like a drill, pulverizing everything in its path with its space-time ripping power.
  • Mirror of Nitocris: A mirror that makes a bridge between the world of reality and fiction. It allows Demonbane to cast illusions on the enemy to deceive them. Kurou's favorite trick is to create many illusory duplicates of Demonbane while the real machine remains invisible, thus allowing for a sneak attack in an unexpected direction.
    • Flash: The Mirror of Nitocris surrounds the enemy like a weak barrier. Once hit the Mirror of Nitocris splits into countless shards that reflect and amplify the light thus temporarily blinding the enemy with an intense flash.
    • Mirror Coating: The Mirror of Nitocris covers Demonbane, reflecting lasers and energy beams back on the attackers. Alternatively, this coating could be applied to other objects like the Scimitar of Barzai. The coating has shown to be potent enough to reflect countless Destroyer Robot beams at once, but proved to be weaker than the lasers shot by the Legacy of Gold.
    • Mirror Shield: The Mirror of Nitocris detaches from Demonbane, circling around the machine like countless little shields that reflect lasers and energy attacks. The shields can be arranged into multiple layers, and were powerful enough to temporarily withstand shots from the Legacy of Gold.
  • Lauger and Czar: Twin stilettos which essentially function as close-combat versions of Cthugha and Ithaqua.
  • Lemuria Impact: Short-range sublimination spell and Demonbane's most powerful technique. The machine generates a green ball of energy that transfers into Demonbane's fist. Following that, Demonbane thrusts its plam forward, touching the target, stopping its movements and surrounding it with a barrier. The next instant, the target is being bombarded with infinite heat until it's reduced to nothingness. The technique has tremendous power, said to be capable of destroying all of Arkham City if it ever went fully out of control. Lemuria Impact initially required the input of the Naachal Code before activation, though near the finale Ruri gave Kurou and Al Azif the ignition keys, allowing them to use Lemuria Impact repeatedly.
    • Lemuria Delay Impact: A technique used against large groups. Demonbane rushes forwards while its arm glows with green energy. The machine rips through the targets, touching multiple opponents in rapid succession, thus immobilizing them with the field. Following that, Demonbane activates Lemuria Impact, annihilating every single enemy at once with infinite heat.
  • Shantak Wing: A wing that allows Demonbane to fly and increase its speed rapidly.

Elder God Demonbane

  • Athleta Aeternum: Elder God Demonbane can summon an infinite number of  Demonbanes from any timeline and even ones that don't even exist. Used this to defeat Clockwork Phantom (Final Lot) by using all of the infinite Demonbanes' power to create a more powerful form of Lemuria Impact called "Lemuria Impact Ain Soph Aur".

Other

Notable Victories:

Notable Losses:

Inconclusive Matches:

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