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Character Synopsis[]

Carmilla is a vampiress and several incarnations of her have appeared throughout the series. She is sometimes accompanied by her servant, Laura, and is often referred to as possessing great beauty and allure. Carmilla often appears as a loyal servant to her master, Count Dracula, either by plotting to revive him or by awakening from her own long slumber in order to come to his aid.

Character Statistics[]

Tiering: 2-C

Verse: Castlevania 

Name: Carmilla

Gender: Female 

Age: Over 100 years old 

Classification: Female Vampire, Demon, Servent of Dracula 

Special Abilities: Superhuman Physical Characteristics, Vampire Physiology, Immortality (Types 1, 3, 4, 6, 7 and 8; Intrinsically connected to Chaos, meaning that Carmilla will always come back so long chaotic feelings and turmoil exists in humans), Regeneration (Mid-Godly; Cannot be killed as long as humanity, and the Chaos within their hearts exist. Will reform and revive even if his soul is destroyed and her existence is erased), Resurrection (Revives once every century, and will always revive stronger than before), Flight & Levitation, Non-Physical Interaction, Soul Manipulation (Can harm souls and even directly destroy them, alongside interact with ghosts), Mind Manipulation (Possesses control over minds), Magic (In the form of Dark Magic, which Carmilla has mastery over), Energy Manipulation (Can shoot balls of energy and use energies as a means to attack), Necromancy, Weather Manipulation, Water Manipulation, Blood Manipulation, Fire Manipulation, Hellfire Manipulation, Lightning Manipulation, Shapeshifting (Regularly changes her appearance to be more alluring to the gaze), Teleportation (Can use this offensively as well),. Transformation (Capable of transforming into a more powerful form), Telekinesis, Possession, Absorption, Martial Arts

  • Resistances to the effects of Castlevania, which include: Corruption, Soul Manipulation, Law Manipulation, Mind Manipulation, Transmutation, Possession, alongside general resistances to Death Manipulation, Darkness Manipulation, Petrification, Madness Manipulation, Fear Manipulation, Empathic Manipulation, Curse Manipulation, Sound Manipulation, Paralysis Inducement, Sleep Manipulation, Body Puppetry, Memory Manipulation, Hellfire Manipulation, Power Nullification, Attack Reflection, Time Manipulation

Destructive Ability: Multi-Universe Level (Capable of fighting against Simon Belmont, even after he had fought Dracula. One of the potential opponents for The Time Reaper, a being who can destroy all of space and time. Can fight with characters such as Sypha Belnades and EoG Nathan Graves, who are comparable to Dracula)

Speed: Massively FTL+ (Shouldn't be any slower than Simon Belmont or Trevor Belmont, who are capable of keeping up with Dracula. Capable of keeping up with both Sypha Belnades and Nathan Graves)

Lifting Ability: Unknown

Striking Ability: Multi-Universal (Capable of combating characters as powerful as Simon Belmont, who can content with Dracula. Capable of killing The Time Reaper in one potential universe)

Durability: Multi-Universe Level (Can tank survive attacks from The Vampire Killer from both Simon Belmont and Trevor. Capable of surviving the destruction of The Abyss which has 9 separate universes in the form of hells)

Stamina: Likely Limitless

Range: Unknown 

Intelligence: Unknown

Weaknesses: Weak to Holy Weapons and Abilities 

Other Attributes[]

List of Equipment:  Her Chained Blade weapon, Her Giant Flying Skull, Laura

Notable Attacks/Techniques: 

  • Vampire: Carmilla is a vampire, an immortal undead entity who haunts the Night. Vampires can be considered "Demonic Royalty", both for their air of nobility and often elegant appearance, but also because their power far exceeds that of most demons. They possess both incredible physical strength and vast dark magical abilities and usually hold an intrinsic connection to the Chaos in human hearts.
    • Immortality: As a Vampire, Carmilla is immortal. She is immune to ageing and is not susceptible to any earthly disease. Even if she is killed, her soul shall simply return to The Abyss, and she may be brought back to life by powerful sorcerers, or the will of the Dark Lord.
    • Invulnerability: As a Vampire, Carmilla is effectively invulnerable. No weapon from the human realm can harm her, and even weapons with magical and alchemical origins are useless against her. Only specific Holy Weaponry such as the Belmont Clan's Vampire Killer, Alucard's Sword and Spear, and Shanoa's Dominus can kill her.
    • Bloodsucking: As a Vampire, Carmilla can feast on the blood of human victims for her pleasure, sustenance, and to increase her energy. Aside from draining blood through biting, Carmilla is also capable of sucking her victim's life through a kiss of death.
    • Power Over Humans: Vampires are influential and seductive creatures, who's dark aura extends into the hearts and minds of men. They can easily control human minds, often passively, turning them into their mindless slaves, possessing them, or even charming them. They can influence their hearts and lead them to evil, and easily control their souls. With her powers, Carmilla was capable of starting the Witch Hunts by influencing mankind across Europe.
      • Laura: Carmilla's undying servant. Once an innocent young woman, Laura was seduced by the vampire and transformed into her mindless thrall, becoming a demonic creature herself. Laura often aids Carmilla in battle, both sneaking behind her opponent to drain their life with a kiss, but also offensively by transforming into a cat-like demoness who fights with martial arts.
    • Shapeshifting: As a Vampire, Carmilla is a skilled shapeshifter, being capable of assuming a variety of demonic forms for his dark purposes.
  • True Form: Carmilla will often transform into her true self when fighting against sufficiently powerful opponents. With this metamorphosis, she grows in size and sprouts wings and will be seen floating behind a gigantic demonic skull, which hovers in the air. The skull serves as Carmilla's weapon, channelling her dark magical powers with beams of energy, discharges of lightning, burning hellfire, poisonous fumes and tears of blood.

Others[]

Notable Victories:

Notable Losses:

Inconclusive Matches:

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