
“ | Human, it was nice to meet you. Goodbye..... | „ |
~ Asgore before fighting frisk |
Character Synopsis[]
Asgore is the king of the underground.Having a gentle heart as well as a love for gardening, golden flower tea, and his former wife's butterscotch pie, he has sworn to free all monsters from the boundaries of the Underground. Planning on absorbing seven human SOULs, he is ready to kill any human who falls down in the underground due to the loss of his son as well as a divorce from his former wife Toriel. During one of the routes in the game, he faces Frisk in the castle in the neutral run, emboldened with a sense of duty to his subjects to free all monsters from the underground going so far he destroys the MERCY button so that the human cannot spare him.
Character Statistics[]
Tiering: 9-A
Verse: Undertale
Name: Asgore Dreemurr
Gender: Male
Age: Unknown
Classification: King of the Underground
Special Abilities: Superhuman Physical Characteristics, Magic (Asgore is made of magic due to her nature as a monster; Asgore is a user of magic, comparable to his wife), Weapon Mastery (Specificaly over the use of tridents, his primary weapon of choice), Immortality (Type 1; Boss Monsters only age when their children do, thus Asriel's death has stopped Asgore's aging process), Fire Manipulation (Asgore has a natural affinity for fire, being able to generate and control flames for offensive attacks or even making defenses of fire), Soul Manipulation (Every monster is capable of preforming "SOUL" attacks, which directly attack one's soul), Non-Physical Interaction (Magic is capable of interacting with spiritual bodies such as ghosts, with instances being The Mad Dummy only being able to be harmed with magic and not physical attacks)
- Resistance to Soul Manipulation (Can endure SOUL attacks, that also attack on a physical level), Radiation Manipulation (Gamerblood Energy Drink contains radioactive waste and is a normal consumer item for The Underground), Heat Manipulation (Capable of resisting temperatures of up to 9000 degrees Fahrenheit), Extreme Cold Temperatures (Asgore always plays as Santa Claus, having to deliver presents to Snowdin and being known for being there; Snowdin is so cold that even Undyne herself finds it cold, and it's snow can endure the heat of Hotland)
Destructive Ability: Small Building Level (His attack stats of 80 make him one of the strongest monsters in the underground and is superior to Undyne)
Speed: Subsonic+, likely Transonic (Fought against Frisk, albeit holding back. Should be comparable to if not faster than Undyne who should be faster than Tsunderplane, a literal plane monster who should be comparable to planes such as Boeing 747-400, which move at 254 meters per second)
Lifting Ability: Class 5 (Should be far stronger than Undyne. Should be superior to the ice wolf that appears in Snowdin, who can lift blocks of ice)
Striking Ability: Small Building Class (Asgore is among the strongest monsters of The Underground, even making Undyne look up to him in terms to wanting to get stronger)
Durability: Small Building Level (Flowey states that be would be unable to beat Asgore without LOVE. Can trade blows with Frisk. Was hardily harmed by Undyne sparring with him)
Stamina: Immense (Fought a long battle with frisk without slowing down, only stopping when he's near death)
Range: Extended melee range, Tens of meters with fire magic
Intelligence: High (Asgore has ruled the kingdom of monsters since before they were banished Underground)
Weaknesses: Often refuses to fight at full strength and is rather naive at times
Other Attributes[]
List of Equipment: His trident
Notable Attacks/Techniques:
- Fire Magic: Similar to Toriel, Asgore appears to have a mastery over fire, using it for numerous techniques. These include calling down undulating waves of fire, creating enormous, inescapable walls of fire, circles of fireballs which close in on his opponent, creating large trails of fireballs which track his opponent, and creating enormous bursts of dozens upon dozens of fireballs which are immensely difficult to dodge.
- Trident: Asgore has shown to be extremely proficient with his trident, swiping it across the battlefield in an attempt to hit his opponent. The trident will leave behind trails of magic, making it impossible to dodge by conventional means. When the magic is orange, Asgore's opponent must be moving in order to not be hurt. When the magic is blue, his opponent must remain stationary.
Gallery[]
Others[]
Notable Victories:
Notable Losses:
Inconclusive Matches: