“ | Yes. I forced the maiden to say all that for me. But I believe the girl was thinking of something else at the time. She realized the only way to revive the Great Tree, which had been accumulating Echoes for so many years, was to open the door once again. And in opening the door she learned one more thing: To revive the Great Tree, the keeper of the seed must become one with the liberator of the Echoes by piercing her through with his sword. That's why Ritzia is actually looking forward to being slain by you! |
„ |
~ Anise The Witch; Her confirming that she was controlling Ritzia as well as confirming Ritzia's own desires |
Character Synopsis[]
Anise The Witch is a character from the Mana series, first appearing in Dawn of Mana as a primary antagonist. It's mentioned in Legend of Mana that she was powerful witch whose experiments shaped history and also would become the greatest source of evil in the multiverse. At first glance, she's merely a former tree maiden who wanted open the door to Mavolia through The Mana Tree but later games would reveal she's actually a force of nature. Anise is supposed to the opposition of magic and also the curse that is placed upon magic to sever it's influence
Character Statistics[]
Tiering: 2-A
Verse: Mana (originated from Dawn of Mana)
Name: Anise The Witch (also goes by names such as "Medusa" and "Esina")
Gender: Female
Age: At least 4.603 Billion years old (Existed at the same time as The Mana Goddess, as her existence is opposite to her own)
Classification: Embodiment of Chaos, Opposition of Magic, Tree Maiden (Formerly)
Special Abilities: Superhuman Physical Characteristics, Flight (Naturally gifted with flight, which she can also better preform when becoming a dragon), Magic (Has magic that is comparable to The Mana Goddess herself), Darkness Manipulation, Chaos Manipulation (Anise has control over the darkness and "sea of chaos" that pervades the world), Curse Manipulation, Power Nullification (Placed a curse upon mana itself and across the multiverse, weakening it), Elemental Manipulation (In the variety of Fire, Water, Earth, Lightning, Metal, Air, Light and Darkness), Abstract Existence, Non-Corporeal (Anise is the concept of chaos and darkness, also being a pure curse that opposes mana), Conceptual Manipulation (Should have the same ability to create and manipulate concepts like The Goddess, given she could do the same but also is her conceptual opposite), Space-Time Manipulation (Mana is capable of closing tears in dimensions and causing rifts in dimensions, alongside twist/distort both space and time), Summoning (Mana allows one to summon things, even if they are from other dimensions. Anise can summon creatures and even heroes from different worlds at will), Healing (Can heal herself through Mana, which naturally heals the world), Immortality (Type 1 & 8; Reliant on the concept of Mana to exist), Avatar Creation (Can create physical avatars to interact with the world), Void Manipulation ("Chaos" in the context of Mana refers to nothingness), Nonexistent Physiology (Physical; Referred to as a "sea of chaos", which is in reference to nothingness), Non-Physical Interaction (Souls & Concepts; Capable of interacting with spirits and also The Mana Goddess, the concept of mana itself), Possession (Managed to possess many notable figures in the series, such as Ritzia), Corruption, Empathic Manipulation (Capable of corrupting individuals she possesses and is also able to manifest chaotic mana that can corrupt the hearts of man and also make them individuals evil), Regeneration (Mid-Godly; Her regeneration is on par with The Mana Goddesses), Acausality (Temporal Constance; Exists across all of time and space, even being able to replace herself at any point similarly to The Mana Goddess), Soul Manipulation, BFR (Should scale to Aion, who's magic allows him to control souls and banish bring them to The Underworld)
- Resistance to Space-Time Manipulation (Capable of surviving Mana techniques, which involve the twisting of space and time), Transmutation (Mana is capable of transmuting things yet remains unaffected by it), Soul Manipulation (Mana is capable of effecting souls and yet remains unaffected by this), Empathic Manipulation, Corruption (Mana can manifest itself as waves that alter and corrupt individuals, yet is effected by this)
Destructive Ability: Multiverse Level+ (Her darkness threatened to tear about the space-time continuum of the multiverse and eventually destroy all realms in existence, which includes an infinite number of parallel worlds. Placed a curse upon mana itself, which weakened it's influence in all worlds, with Mana sustaining the existence of many different realms and worlds in existence. Exists as a conceptual opposite to The Mana Goddess)
Speed: Omnipresent in her true form (Stated to be "Ubiquitous" across space and time. Her concept is existent everywhere there is mana, specifically representing the curse upon mana, meaning that she exists across all worlds and realities), otherwise Massively FTL+ (Vastly superior to the Six Moon Gods, who can travel interstellar distances and become stars in the night sky, alongside return in mere seconds when prayed to by Faeries)
Lifting Ability: Class M (Superior to Lucemia, a living dragon that acts as a whole piece of land and was big enough to swallow volcanoes, thus should weight this much alone)
Striking Ability: Multiversal+ (Was capable of destroying the entire multiverse and tearing apart the multiversal space-time continuum. Stated to have clashed with The Mana Goddess in every realm across space and time)
Durability: Multiverse Level+ (Can tank blows from The Mana Goddess, who she has been fighting since the existence of mana. Has never been significantly harmed, only dying when Mana itself was slowly withering away, implying nothing short of cutting her from Mana can fully put her down)
Stamina: Limitless (Doesn't need to rest and is equal to The Mana Goddess, who has "limitless mana", implying she has an infinite supply of energy)
Range: Multiversal+ (Exists across the entire multiverse, with her curse being able to extend to all realities in the infinite multiverse. Should be superior to many mages who can effect different dimensions and also is above the spiritual waves that could merge different worlds. It's stated that The Mana Goddess and Anise are fighting across infinite worlds)
Intelligence: Nigh-Omniscient (Sees all that happens across all worlds, alongside having connections to the events and memories of space and time)
Weaknesses: Should Mana as a concept disappear, she too will follow in it's collapse
Notable Feats:
- Placed a curse upon the multiverse, specifically targeting mana and making it weaker
- Nearly destroyed the multiverse and consumed it to a sea of chaos
Other Attributes[]
List of Equipment: Her Elemental Crystals and her mirror
Notable Attacks/Techniques: All of Anise's attacks can be viewed here
- Curses: Anise is capable of placing curses that extend across the entire multiverse, which she used to effect mana and make it weaker, which is an extension of her nature as the opposition of Mana as a concept
- Magic Burst: Extends arm then creates a small magical blast.
- Dragon Claw: Raises her arm, making a gigantic reptilian claw coming out the ground.
- Revive Crystals: Generates four new elemental crystals.
- Diamond Shards: When cast upon a standalone enemy, six diamond shards will rise up out of the ground, that which hover around them before honing in and striking them.
- Earthquake: Generates violent tremors and shaking to harm foes
- Sleep Flower: Renders an opponent unconscious and thus puts them to sleep
- Cyclone: A pair of wind discs will be contrived, that which will encircle around said enemy to form a singular tornado
- Thunderstorm: Summons bolts of thunder to strike down foes
- Thunder Technique: A stronger variation of Thunderstorm
- Spike Freeze: Creates a spike of ice that pierces through foes and deals ice damage
- Water Diversion: A stream of water showers down on foes and floods them
- Cold Blaze: Causes snow to occur and then the opponent freezes
- Fireball: Creates a ball of fire that burns foes
- Explosion: Causes an explosion to combust opponents
- Counterattack: Creates a shadowy sphere on the ground
- Bite Barrage: Lunges quickly toward a target and poisons them
- Arctic Beam: Creates a freezing beam of light that has a change of inflicting snowman on targets
- Destructo Bomb: Jumps, then summons large meteors a the edge of the area, then crashes into its center.
- Lucent Beam: A spell that shoots a beam of light at opponents
- Dark Force: A spell that creates exploding spheres of dark energy
Extra Info: Anise and her nature tends to differ from game to game, however, it's explained in Legends that there are other worlds and that she doesn't act unless it's through an avatar/giving her power to another being. This means that while the origins/information of Anise may differ, it can be explained by parallel universes and avatars
- There should be no reason that Anise should be treated as a different character in different games, it's heavily implied that she, like many other characters can travel to/exist in several dimensions
Others[]
Notable Victories:
Notable Losses:
Inconclusive Matches: