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In a fight, you never know what's gonna happen, You just gotta go with it. How can you get ready when you don't even know what you're getting ready for, huh? Yeah, you can't be ready. What you gotta be is loose.

Character Synopsis

Amethyst is one of the leading characters of Steven Universe, being the last Gem manufactured on Earth. She would go on to protect the Earth over the next four millennia after being found by Rose Quartz. Amethyst, alongside her fellow Crystal Gems, currently teaches at Little Homeschool. Despite once struggling with figuring out who she was, she now assists other Gems in finding themselves as well.

Character Statistics

Tiering: 7-A

Verse: Steven Universe

Name: Amethyst (Her name on The Gem Homeworld, is known as Amethyst Facet-5 Cut-8XM)

Gender: Genderless; identifies as a female 

Age: 5300 years old

Classification: Homeworld Gem, Crystal Gem, Quartz Warrior

Special Abilities: Superhuman Physical Characteristics, Gem Physiology, Weapon Mastery (Amethyst is skilled with multiple weapons like several other gems; Amethyst mainly specializes in whips), Fire Manipulation (Capable of setting fire to her whipe, making it flammable), Flight (Through shapeshifting, Amethyst can become helicopters and other constructs made for flight), Energy Manipulation (Able to project energy that is drawn from her gem, of which contains infinite space and energy), Electricity Manipulation (Can send electric shocks down her whip, creating a electrifying effect to those who make contact with her whip), Statistics Amplification (Steven Form boosts an ally's durability), Creation (In the variety of creating weapons from nothingness), Regeneration (High-Mid; Gems can recover body parts such as lost limbs and heavy damage towards their physical form only causes them to  "poof", releasing their physical form), Size Manipulation, Shapeshifting (Gems has control over their own body, being able to change shape and size), Immortality (Type 1 & 3), Biological Manipulation, Shapeshifting (Gems can offensively contort their bodies, such as extending their limbs, and even creating functioning biological components such as a womb or digestive system), Fusionism (Gems are capable of merging their physical forms to create more powerful Gems. This extends to inheriting all of their components' weapons), Pocket Reality Manipulation (Gems contain a pocket dimension that is infinite in size, from which they draw energy from and can store items inside of), Sealing, BFR (Gems can encase a specific object inside a bubble through contact or energy control. This bubble can also take others to where they consider "home"), Adaption (Gems are engineered to adapt to a variety of conditions, such as local gravity and air pressure conditions)

Destructive Ability: Mountain Level (The official guidebook lists Amethyst as being roughly comparable to Garnet in physical prowess. Defeated a nameless snow beast that changed the season from summer to winter. Capable of fighting against Pearl and harming her, despite being more durable than Ruby)

Speed: Relativistic (Considered comparable to Pearl, who can maneuver the Roaming Eye through asteroids and dodge incoming asteroids from extremely close range)

Lifting Ability: Class M (Scalings to other Gems, who can lift The Gem Injector, with Garnet being able to lift it easily)

Striking Ability: Mountain Class (Capable of harming the likes of Pearl and is physically comparable to Garnet according to official guides)

Durability: Mountain Level (Considerably more durable than any Ruby and can endure hits from other Crystal Gems)

Stamina: Limitless, although, this can change if her Gem is damaged 

Range: Standard Melee Range, up to Tens of meters with ranged attacks

Intelligence: High (More through experience than actual intelligence. She is the least intelligent of the Crystal Gems.)

Weaknesses: Heavy damage to her physical form can revert her back to her Gem, which is invulnerable to being shattered, killing her as a result.

Other Attributes

Notable Attacks/Techniques:

  • Morning-Star/Whip Proficiency: Amethyst is very skilled with her whip, and mixes very well with her immense strength. She uses her whip to lash at opponents and cause damage that is strong enough to easily split a dumpster in half. Her lashes are sometimes so precise that they cut through objects in a clean line. Occasionally, she uses her whip to grab onto objects or lift them and throw them at the enemy. Amethyst can throw her whip to entangle or bind her target from afar. As of "Bismuth", Amethyst's whip has been upgraded to a morning star. It is also implied by Bismuth that her whip is unusual among Quartzes.
    • Whiplash: Amethyst can send waves of purple energy along her whip or whips to create an immense explosion.
    • Slicing: Amethyst's whip is able to slice through solid metal. In "Too Far", her whip cleanly sliced through an Injector.
    • Electrocute: Amethyst ensnares an enemy in her whip and shoots electricity down her whip, shocking enemies.
  • Shape-shifting: While all Gems are capable of shapeshifting, Amethyst is particularly skilled at it, specializing in transformations. Her proficiency is high enough where she was able to transform herself into a fully-functional helicopter to transport the other Crystal Gems in "Message Received".
    • Wrestling: Amethyst is a skilled wrestler, easily defeating all her human challengers in the Beach City Underground Wrestling league. She also does this by shapeshifting.
  • Enhanced Digestion: Amethyst can eat glass, plastic, paper, etc. and can digest it without getting sick or disgusted. However, she can still get food poisoning, but won't die from it.
  • Hair-Blade: Amethyst can use her hair to slash at an enemy with such potency it severs the claw of the Crab Gem Monster.
  • Spin Dash: Amethyst can rapidly roll into a ball-like shape to attack enemies, but it is smaller than Jasper's.
    • Homing Attack: Amethyst can hone in on nearby enemies while spin dashing.
    • Whiplash Spin Dash: Amethyst is able to summon both of her whips, ignite them with purple fiery energy, and then spin dash on top of them, giving her spin dash a purple aura. When she makes contact with something, it causes a big purple explosion.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: