Omniversal Battlefield Wiki
Just because humans can't always reach each other doesn't mean it's impossible for humans to reach monsters
~ Alice to Luka

Character Synopsis[]

Alipheese Fateburn XVI (Sixteenth) or Alicefeeze Fatalbern XVI, more commonly known as “Alice”, is the heroine of the game. Despite her young age, Alice is both the 16th Monster Lord and the last daughter of the Fateburn family after her mother, Alipheese XV (Fifteenth), was killed.

Character Statistics[]

Tiering: 5-B, possibly 4-A

Verse: Monster Girl Quest

Name: Alice, Alipheese Fateburn XVI

Gender: Female

Age: 21

Classification: Monster Lord

Special Abilities: Superhuman Physical Characteristics, Flight (According to official sources, Alice has wings concealed inside her), Longevity (Monsters have longer lifespans than that of a human being, with Alice's being at least thousands of years), Biological Manipulation/Shapeshifting (Alice is able to manipulate and contort her body, even altering her body to match a humanoid form), Non-Physical Interaction (Erubetie and other monsters are capable of interacting with ghosts and spirits), Teleportation (The Four Heavenly Knights can freely teleport to locations), Enhanced Senses (Just by simply licking something, she can learn everything there is to know about that object and all information contained in it), Space-Time Manipulation (Scales above Queen Class Monsters, who have varies ways of altering space and time, such as manipulating the threads of time and space. Can utilize Monster Lord's Cruelty, a formless attack described to shatter space itself), Darkness Manipulation (As a Monster Lord she has control over the Darkness that Alice the 1st was made of), Chaos Manipulation, Matter Manipulation (Can cause chaos among an opponent's cells and cause them to eat themselves, causing the opponent to collapse upon themselves), Mind Manipulation (Can actively mind control other beings with simply looking at them), Sleep Manipulation (Can put others to sleep from a mere gaze), Elemental Manipulation (In the variety of Fire and Ice), Barrier Creation (Constructed a barrier that separated her and Luka from the rest of the world in Part 2), Regeneration (Low-Mid, Can regenerate entire limbs back after they've been destroyed), Information Analyzer (Can gather information about opponents from simply looking at others), Pocket Reality Manipulation (Has her own pocket reality, being able to house her own body in a personal dimension), Life-Force Absorption (Her tail allows for absorption of both her opponents and even their life essence), Invisibility (Can become invisible and shield herself from presence), Healing (Can heal herself and others by sacrificing energy), Perception Manipulation (Can attack a target's senses, which causes their vision to teeter and blur, and overtakes their hearing with loud crashing and roars)

  • Resistances to Sealing, Power Nullification (The Angel Halo has the natural effect of sealing opponents and their powers to a weaker state {Including making them so weak to where they can't maintain their form} and Granberia is resistant to it's effects, being unable to be sealed), Absorption (Can resist The Angel Halo's effects, which include the absorption of the magic and power of opponents every single hit, making them weaker), Soul Manipulation (Can resist The Angel Halo, which can absorb souls and even harm them, the former being showcased when Heinrich allowed his spirit to fuse with both luka and the blade), Heat Manipulation (Capable of surviving immense heat of Salamander, which as shown by Lazarus, can burn a person alive), Empathic Manipulation (Scales to Alma Elma, who was unaffected by the magical seal present in Succubus Village, of which is meant to maximize the pleasure of opponents), Darkness Manipulation (Should be capable of enduring hits from Shadow Girl, who attacks with shadows and dark magic

Destructive Ability: Planet Level, possibly Multi-Solar System Level (As the monster lord, she should be superior to Alma ElmaGranberiaErubetie and a sealed Tamamo. Managed to harm to Ilias before being sent from Heaven and later would go on to fight Goddess Ilias as the ultimate existence. Capable of fighting against Luka and is roughly comparable to him)

Speed: FTL (Can react to angel attacks, who all attack with the element of "Holy", which is just Illias's holy light and can intercept attacks from Illias, whose attacks are purely made of light, of which is also supported by Illias being the embodiment of light as a whole) 

Lifting Ability: Class Z (Should have comparable strength to Luka, utilizing the same source as him and also Gnome being needed to even defeat Tamamo. Capable of lifting and constricting Luka with relative ease)

Striking Ability: Planet Class, possibly Multi-Solar System Class (Her final attack with the assistance of Luka defeated Goddess Illias.)

Durability: Planet Level, possibly Multi-Solar System Level (Tanked some of goddess Ilias' most powerful attacks) 

Stamina: High (Can face entire gauntlets of Monsters and Angels without getting tired, Supposedly battled Goddess Ilias several times)

Range: Standard Melee Range. Tens of Kilometres with Magic

Intelligence: At least Above Average

  • has all the experience and knowledge of previous Monster Lords
  • is a master tactician and has countless amounts of Combat Experience
  • is knowledgeable in the use of magic and its various forms, as well as having full command of all Monsters

Weaknesses:

  • Weak to Lightning and Holy attacks
  • Is afraid of Ghosts and anything supernatural
  • Is prone to having her power sealed

Other Attributes[]

List of Equipment: None notable

Notable Attacks/Techniques:

  • Attack: Normal attack described as “Alipheese attacks”.
  • Omega Blaze: A scorching whirlpool of flame attack and deals heavy damage for one time.
  • Frost Ozma: Magical power that freezes the air and deals heavy damage for one time.
  • Monster Lord’s Cruelty: Powerful attack that damages four times for a massive amount of damage.
  • Magic Concentration: Preparation for Omega Blaze, Frost Ozma, and Monster Lord’s Cruelty all in one turn. Both Guard and Undine are needed to avoid this.
  • Tail Bind: Triggers bind status and deals damage. Leads to Satanic Pressure or Pleasure Drain on the next turn.
  • Satanic Pressure: A binding attack that deals damage. Will trigger tail bukkake on loss.
  • Pleasure Drain: A binding attack with drain properties. Will trigger tail (tip) bukkake on loss.
  • Eyes of Temptation: Triggers temptation status. Will trigger hand bukkake on loss.

Others[]

Notable Victories:

Notable Losses:

Inconclusive Matches: