
Civilization Summary[]
"Real-Life" Entities are beings who originate from a realm called "Real-Life", a place that is meant to be a stand-in for the real world and represents the highest form of reality within the AT-2verse. Not much is known about other "Real-Life" Entities aside from The Author but similarly to The Author, "Real-Life" Entities are given the role to watch over the narrative and create stories to tell
Civilization Statistics[]
Tiering: 1-A
Civilization Class: Outer Civilization
Name: The Creators, “Real-Life” Entities
Verse: AT-2verse
Age: Immeasurable (Exists within the realm of "Real-Life", a plane in which exists outside of time and space on all notions)
Classification: Artists, Writers, Creators, Gods
Special Abilities
Superhuman Physical Characteristics, Flight (NPCs have the innate abilities to fly across reality), 4th Wall Awareness (AT-2verse characters have full awareness of their fictionality and can consistently draw attention to the existence of the reader), Plot Manipulation, Reality Warping ("Real-Life" Entities are capable of drastically altering the fabric of reality through the modification of the narrative in which all things exist a part of fundamentally. "Real-Life" Entities are capable of altering the story to create "plot devices" and should be comparable in nature to The Player, whom of which possesses Plot Armor that causes the story to always arrange itself in favor of The Player), Information Manipulation (Reality is comprised of data and purely information within AT-2verse, meaning that control over reality also extends into controlling the fundamental informational makeup of the multiverse; In the context of AT-2verse, the information one possesses defines all aspects of one's being), Space-Time Manipulation ("Real-Life" Entities have the ability to utilize "Saving" & "Loading" mechanics, which Andr describes as the ability to manipulate the space-time continuum, which is just an extension of a "Real-Life" Entity's innate ability to control time and space), Subjective Reality, Causality Manipulation, Fate Manipulation ("Real-Life" Entities is capable of creating "textboxes", which turn whatever information is ascribed inside of it into an absolute truth and causes "action" through it's choices, enforcing whomever selected that choice to enact on it regardless of if they want to or not), Creation, Pocket Reality Manipulation, Law Manipulation, Conceptual Manipulation (NPCs have the ability to create their own private worlds, which are realities in which mimic Minecraft's cosmology, with NPCs being able to control these worlds in the same fashion and even create rules for them that act as laws for what's possible. Through changing a world's "Difficulty", "Real-Life" Entities can modify the properties of beings and outright prevent some from existing, with "difficulty" being a fundamental concept that dictates how worlds function and it defines the laws surrounding them), Existence Erasure (NPCs have the ability to erase things from existence, including entire realities from existence. The modification of difficulty can erase beings and prevent them from reappearing), Magic ("Real-Life" Entities can use various forms of magic and has all the spells of Mizore), Shapeshifting (Can alter their appearance at will taking up the form they desire at the moment), Non-Physical Interaction (Capable of interacting with NPCs, whom of which exist as conceptions and are also described as being both spirits and bodiless), Abstract Existence, Non-Corporeal (a "Real-Life" Entity, within their avatar states, exist as an abstract entity due to being an NPC, with NPCs even being stated as sentient thoughts and ideas), Immortality (Type 1, 5 & 9; NPCs are beyond the phenomenon of death within The Skybox, with NPCs not going to The Nether to pass away, which is where beings who die go upon dying. "Real-Life" Entity's avatars' are an extension of the a higher power that exists outside The Skybox), Regeneration (At least Low Godly, likely High-Godly; Every creature in AT-2verse experiences passive regeneration, which is the same power that allowed Ayami to come back from The Nether as nothing but a soul. Has similar regenerative powers to The Player, who's capable of regenerating after the complete destruction of reality caused by Andr, including nuking all of the information of reality and reducing it to a bluescreen. Should be comparable in scale to Hiro, who can come back into existence after having had their fundamental information destroyed entirely), Acausality (Non-Linearity; NPCs experience causality and time on a different level than how normal mobs perceive it), BFR (Can send people across space-time to other universes or outside of space-time altogether), Power Nullification (Can override and disable to abilities of other entities such as The Player who was unable to act upon The Author. Has the same abilities as Chii, who nullified The Player's ability to SAVE & LOAD), Resurrection (Consistently brings back The Player every time they die or whenever their time within Mobtalker is done in within The Narrative), Summoning (Can summon any of their NPCs to aid them for any task they desire), Empathic Manipulation (Gifted Mobs with the ability to feel emotions and control whatever emotion happens within a story), Probability Manipulation (Can increase and decrease the chances of anything even if said chances are impossible. Can use Luck Attribute, which increases luck and alters probability)
All previous abilities but increased immensely; Nonexistence Physiology (Absolute - The Player, upon reaching The Author's level, was losing all aspects of his being, including his soul, mind and likely concept, implying that "Real Life" Entities are conceptually nonexistent), Transduality (Type 3; Exists before the concepts of reality and the totality of The Skybox, in which anything outside of The Skybox loses all it's concepts upon ascension to imply that "Real-Life" Entities precede conception as well), Conceptual Manipulation (Created the various fundamental concepts of The Skybox, which as "Difficulty", which in itself defines the nature of how worlds work. Has control over The Darkness, which can remove all aspects of being, including one's own concept), Life & Death Manipulation (Created the concept of life and death, also allows characters to die and be resurrected within the story), Avatar Creation (Can manifest an endless number avatars across space-time and use them as vessels), Immortality (Type 1, 5 & 8; Exists beyond the entire system of Life & Death, presiding over both Heaven & Hell (The Nether) as well. Reliant on the existence of the narrative, as so long a story is being told, "Real-Life" Entities must be present to continue it), Acausality (Paracausality; Exists completely beyond all laws and information in AT-2verse, with "Real-Life" Entities being above all notions of space and time), Memory Manipulation (Removes the memories of both The Player and The Mobs after every story is done), Willpower Manipulation (Granted the concept of Free Will to all their creations), Power Bestowal (Granted various species and factions the powers they possess such as NPCs and Mobs), Text Manipulation, Reality Warping (Can manipulate the text and alter what it says. This has shown to alter reality in relation to what's said), Sleep Manipulation (Was the one who put The Player to sleep, causing them to dream), Quantum Manipulation (It's implied that AT-2verse runs on a Quantum Multiverse, with the existence of Quantum Entanglement signifying the phenomena of Quantum Mechanics), Dream Manipulation (Can give The Player dreams of the Mob Talker reality), Illusion Creation (Gave The Player a realistic illusion of Sonic.EXE) and All the combined powers of every mob and NPC
Resistance to Conceptual Manipulation, Mind Manipulation, Soul Manipulation, Information Manipulation, Void Manipulation, Empathic Manipulation (NPCs are completely immune to the alterations done upon "Difficulty", a fundamental concept that dictates how worlds function, their laws, their general attributes/nature/behaviors {including the entities who exist within The Skybox} and can even render certain Mobs from existing altogether if they don't align with "difficulty" setting. NPCs can exist within The Void without being fully destroyed, which destroys all aspects of one's being), Space-Time Manipulation (Alterations on the space-time continuum have no effect on NPCS, even outside their own worlds), Plot Manipulation (While still effected, NPCs can still resist and even defy the changes in a narrative down about beings as powerful as The Author's avatars), Subjective Reality, Causality Manipulation, Fate Manipulation (Textboxes have no effect on The Author and those who exist in "Real-Life", as they are completely above the story itself and reside in a space where they define it), Law Manipulation (Resides above the laws of Mob Talker's reality and are completely unaffected by them, even when present in lower reality)
Kardashev Scale: Type VI (The energies that "Real-Life" Entities utilize stem from "Real-Life", a plane in which exists beyond all notions of space and time altogether)
Population: As many as there are ideas expressed by the human tongue
Territory: “Real-Life” (the plane of existence that lies beyond The Skybox and The Mob Talker reality)
Technology/Abilities: Immeasurable
Destructive Ability: Metaverse Level ("Real-Life" Entities presides over the Mob Talker reality and is completely above The Skybox, in which is represented as a literal canvas in which The Author can write upon and draw any element they desire whilst anything that's drawn upon The Skybox being an inaccessibly small aspect of it's true scope. The extend in which "Real-Life" Entities transcend The Skybox is to the degree in which one can add higher layers of existence within it and it'll still be inaccessibly smaller than The Skybox's confines, meaning that The Skybox can encompass any amount of ontological layers as well and yet it'll all still be below The Author)
Power Source: NPC Status (A power that gives entities the ability to govern the multiverse and utilize the world as a means of this)
Speed: Irrelevant ("Real-Life" exists beyond the entirety of The Skybox and is completely transcendent of its levels of space and time)
Durability: Metaverse Level (The Author has absolute command over The Skybox and is completely transcendent of it as a whole, which is a literal canvas in which The Author can write upon and draw any element they desire whilst anything that's drawn upon The Skybox being an inaccessibly small aspect of it's true scope, including said elements being higher layers of existence that one could add in any amount yet it would still be below The Author or any "Real-Life" Entity)
Industrial Capacity: "Real-Life" Entities are capable of creating objects, items, weapons and anything they can desire in an instant
Military Prowess: "Real-Life" Entities typically don't fight and merely interact with reality through alterations of the narrative and the very world that exists around them. That being said, they can potentially apply their abilities to combative situations given the nature of their powers
Intelligence: Varies. The weakest of "Real-Life" Entities have Genius intellect whilst the higher ups are basically Nigh-Omniscient
Weaknesses: Have an assigned destiny by higher powers of “Real-Life”
Others[]
Notable Victories:
Notable Losses:
Inconclusive Matches: