Soul of Cinder

SummaryEdit
The Soul of Cinder is a boss enemy in Dark Souls III and is the final boss of the game. It appears as a tall, charred knight, wielding the Coiled Sword and is seen as the amalgamation of all the previous Lords of Cinder, including the Chosen Undead and the Bearer of the Curse (had they linked the flame). During the first phase of the battle, the boss uses a variety of Dark Souls spells and movesets while using Gwyn's moveset during the second phase.

Powers and StatsEdit
Tier: At least 2-B

Name: Soul of Cinder

Origin: Dark Souls

Gender: Non-Applicable (The Soul of Cinder is the fusion of various souls of The Lords of Cinder)

Age: Unknown on it's own. The souls it embodies are thousands of years old

Classification: Amalgamation of all the Lords of Cinder

Powers and Abilities: Superhuman Physical Characteristics, Master Hand-to-Hand Combatant, Weapon Mastery, Magic, Statistics Amplification, Fire Manipulation, Time Manipulation (The First Flame is the embodiment of Time), Reality Warping (created a Immeasurable amount of timelines, from which diverged from The First Flame), Life & Death Manipulation (Death emerged from the First Flame), Light Manipulation (Light emerged from The First Flame), Soul Manipulation, Immortality (Types 1, 7, and 8), Gravity Manipulation, Poison Manipulation, Darkness Manipulation, Summoning of ethereal blades, Energy Blasts, Resurrection, Teleportation, Magma Manipulation, Lightning Manipulation, ETC.

Attack Potency: At least Multiverse Level (Is the amalgamation of all Lords of Cinders' souls, thus is superior to Lord Gwyn at his peak, The Chosen Undead and The Bearer of The Curse. Lords of Cinder have the ability to watch over and reignite The Firse Flame. Which is the very embodiment of Time and created all seperate timeline that diverge from the main timeline, of which there are countless stemming from each game of Dark Souls being its own world)

Speed: Immeasurable (Should be vastly superior to all other Lords of Cinder. Who predate the concept of Time and can freely move in the void before The First Flame aka Time itself)

Lifting Strength: At least Immeasurable (Vastly superior to the Chosen Undead and Gwyn)

Striking Strength: At least Multiversal (Superior to all Lords of Cinder, who have the ability to ignite The First Flame and create a countless number of timelines that spawned from the Flame itself, which is revealed to be Time itself)

Durability: At least Multiverse Level

Stamina: Extremely High

Range: Extended melee range with the Firelink Greatsword and other weapons, dozens of meters with various kinds of magic, kilometers with Sunlight Spear.

Standard Equipment: Firelink Greatsword, Scimitar, Pike, and Staff.

Intelligence: As a fusion of countless warriors over the course of thousands of years, the Soul of Cinder is an immeasurably skilled combatant, holding proficiency with various different weapons, sorceries, pyromancy, and miracles.

Weaknesses: Weak to sorceries, lightning, and darkness based attacks.

Notable Attacks/Techniques:
 * Power Within: A pyromancy that, when cast, significantly raises the caster's attack rating, as well as providing a large boost to stamina regeneration. This does, however, come at the cost of eating away at the Soul of Cinder, resulting in their HP being drained rapidly for the duration.
 * Great Combustion: A large, powerful blast of flames launched from the Soul of Cinder's hands.
 * Great Chaos Fire Orb: Hurls a great chaos fire orb at the target, dealing Fire damage. After the initial impact, a pool of lava will remain for three seconds, dealing additional damage to the target if stepped in.
 * Poison Mist: When cast, a mist is released in front of the Soul of Cinder, causing gradual Poison buildup to foes that stand in it. Once contracted, Poison causes three damage per second for the duration.
 * Sacred Oath: Provides a 10% physical damage and elemental damage absorption buff and increases physical damage dealt by 10% for 60 seconds.
 * Heal: Restores HP for the caster and nearby allies equal to 3 times the Spell Buff of the catalyst.
 * Bountiful Light: Gradually restores a large amount of HP.
 * Crystal Soul Spear: Fires a piercing crystal soul spear that can go through a line of enemies. Once fired, this spell has limited homing abilities.
 * Farron Hail: Fires a cascade of soul darts at the target, dealing Magic damage.
 * Homing Crystal Soulmass: Releases a homing crystal soulmass with piercing qualities.
 * Soul Stream: Fires a torrential volley of souls dealing Magic damage to any enemy within it.
 * Soul Greatsword: Creates a soul greatsword in front of the caster, dealing Magic damage to any enemy within the cone of attack.
 * Great Farron Dart: Fires a powerful soul dart at the target, dealing Magic damage.
 * Sunlight Spear: Hurls a sunlight spear at the target to inflicting heavy lightning damage to anything struck by it, and to any enemies that were directly beside the target.
 * Splintering Lightning Spear: The Soul of Cinder hurls a lightning spear into the sky, causing other lightning bolts to rain down in the vicinity.
 * Lightning Stake: Deals heavy lightning damage to anything struck by the immediate impact of the bolt, as well as sundering their poise.