Anubismon

Summary
Anubismon is a Mega level, God Man type Digimon. It is the supreme Judge of the Digital World and Dark Area alike and judges Digimon who die to decide whether they're good or evil.

Powers and Stats
Tier: 2-C | 2-A

Name: Anubismon

Origin: Digimon

Gender: Genderless, regarded as Male

Age: Unknown, but probably ancient

Classification: Mega level, God Man type Digimon

Powers and Abilities: Superhuman Physical Characteristics, Light Manipulation, Soul Manipulation, Reality Warping, Summoning, Flight, Immortality (Type 1), Sealing, Can BFR opponents into Hell

Attack Potency: Multi-Universe level+ to Multiverse level+ (Comparable to GranDracmon, who is vastly superior than the Seven Great Demon Lords [who have the abilities to completely destroy the space-time of a universe in the Dawn/Dusk series], superior to ExoGrimmon, Ebonwumon and even Chronomon Holy Mode)

Speed: FTL+ via power-scaling (Comparable to Gallantmon Crimson Mode), possibly higher (Can "constantly" travel across the Dark Area [which is an entire universe])

Lifting Strength: Possibly Class Z via power-scaling (Should be in the same league as the Royal Knights)

Striking Strength: Multi-Universal to Multiversal (Can hurt Mikey Kudo's team)

Durability: Multi-Universe level to Multiverse level (Can tank hits from Mikey Kudo's team, who previously defeated Chronomon Holy Mode and Ebonwumon)

Stamina: Vastly Superhuman

Range: Interdimensional (Can travel from the Digital World and the Dark Area, can also summon Ammit from hell)

Standard Equipment: Its Pyramid.

Intelligence: Genius level (Implied to know all the happenings of the Dark Area and can judge a Digimon as soon as it dies)

Weaknesses: None Notable

Notable Attacks/Techniques:
 * Ammit: Summons a demonic beast from hell to devour the Digicores of evil Digimon, or fires waves of destructive light from its hands.

Note: This profile is scaled off of Koh's Anubismon
 * Pyramid Power: Imprisons its enemy in a pyramid made from beams of light, or uses pyramid power to jump up and kick the enemy.