Asgore

Character Synopsis
Asgore is the king of the underground he is gentle at heart and has a love for gardening, golden flower tea, and his former wife's butterscotch pie he's sworn to free all monsters from the underground absorbing seven human SOULs he is ready to kill any human who falls down in the underground due to the lose of his son and a divorce from his former wife toriel regardless he faces frisk in the castle in the netural run of a sense of duty to his subjects to free all monsters from the underground going so far he destroys the MERCY button so that the human cannot spare him.

Character Statistics
Tiering: 7-C Likely Far Higher 

Verse: Undertale

Name: Asgore Dreemurr

Gender: Male

Age: Unknown

Classification: King of the underground

Special Abilities: Superhuman Physical Characteristics,Immortality (Type 1),Fire Manipulation,Magic,Soul Manipulation,Danmaku,Can Ignore Durability To A Extent Via SOUL Magic,Resistance To Soul Manipulation (Can take hits at his soul like a normal attack)

Destructive Ability: At least Town Level likely Far Higher (More powerful than other characters like undyne one of the strongest monsters in the underground)

Speed: At Least Massively Hypersonic+ Likely Far Higher (Fought on par with frisk despite holding back)

Lifting Ability: Class 50 (Should be far stronger than undyne)

Striking Ability: Town Class 

Durability: Town Level

Stamina: Immense (Fought a long battle with frisk without slowing down)

Range: Extended melee range

Intelligence: High

Weaknesses: Often refuses to fight at full strength

List of Equipment: His trident

Notable Attacks/Techniques:
 * Fire Magic: Similar to Toriel, Asgore appears to have a mastery over fire, using it for numerous techniques. These include calling down undulating waves of fire, creating enormous, inescapable walls of fire, circles of fireballs which close in on his opponent, creating large trails of fireballs which track his opponent, and creating enormous bursts of dozens upon dozens of fireballs which are immensely difficult to dodge.
 * Trident: Asgore has shown to be extremely proficient with his trident, swiping it across the battlefield in an attempt to hit his opponent. The trident will leave behind trails of magic, making it impossible to dodge by conventional means. When the magic is orange, Asgore's opponent must be moving in order to not be hurt. When the magic is blue, his opponent must remain stationary.

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: