User blog:ShieldsPlus/Calculation Guide

What is a Calculation?
A calculation is a process that allows you to check the stats of a character via using a scientific formulae and mathematical equations to figure out their Destructive Ability, or Speed. These are usually done in cases where it is not possible to figure out how strong or fast a certain character is by just eyeballing their feats alone.
 * A calculation is referred as a calc
 * A statistic is referred to as stats

What are the Benefits?

 * Scientific formulae and mathematical equations are considered to be universal standards, thus these are not subject to personal opinions nor individual perspectives regarding how these statements are supposed to be written.
 * Simply put, performing a calculation for a character's displayed feat is the best and the most objective way to prove how strong, or fast a certain character is in comparison to another character, especially in VS-related scenarios.
 * A calculation for a specific feat requires that the majority of the people accept the results of the calculation, and the methods/values that are used in figuring out the result of that calculation, however.

What are the Drawbacks?
There are a couple of issues that a calculation may end up having when performed. Here are some of the issues that may rise up when doing them.
 * 1) Calculations generally include pixel scaling in order to figure out the size of objects in comparison to other objects. A flaw with this method is that
 * X
 * Y