Zero (Mega Man X)


 * -|Mega Man X Era=Zero.png"Even if we Reploids are destined to join the scrap heap when that evolutionary step does come about...We still have to fight...Not only against Mavericks, but against our own destiny as well."

- Zero


 * -|Mega Man Zero Era=Zero_(MMZ_Era)_2.png"I don't recall calling myself a hero. Nor do I remember fighting for justice. I always fought for those I believed in. If an enemy appears in front of me, I will destroy it!!"

- Zero

Character Synopsis
Zero is the secondary protagonist of the Mega Man X series and is the central character of focus in the Mega Man Zero series that followed after. He's the magnum opus of Dr.Wily, being the successor of Bass. Zero contained a flaw in his cognitive program that made him violent and unwilling to obey instructions. Because of this, Wily decided to seal him in a capsule. Some time later, Zero was discovered and brought to Dr. Cain, who analyzed him. After that, he recovered from his battle with Sigma and was placed under Sigma's watch. Zero did not show any more signs of Maverick behavior and was enlisted into the Maverick Hunters' 17th Elite Unit.

Character Statistics
Tiering: 4-B | 4-B

Verse: Mega Man X/Mega Man Zero

Name: Zero

Gender: Male

Age: Over hundreds of years (Was initially built in The Mega Man era by Dr.Wily and survived up until The Mega Man Zero era, which occurred 300 years later)

Classification: Maverick Hunter, Reploid

Special Abilities: Superhuman Physical Characteristics, Master Swordsman, Energy Manipulation (Reploids are powered by solar energy and can convert  this into standard energy for normal buster shots), Statistics Amplification (Through the use of various Parts, Chips and the Mother Elf), Soul Manipulation (Can grasp and capture the souls of those he defeats), Absolute Zero Ice, Gravity Manipulation, Fire Manipulation (Said fire is hotter than the Earth's core), Elemental Weapons (Of the Lightning, Water and Earth variety), Light Manipulation, Weather Manipulation, Flight, Forcefield Creation, Invisibility, Transmutation, Black Hole Creation, Space-Time Manipulation, Time Stop, Intangible Dopplegangers, Attack Reflection, Expert Martial Artist (Can use various martial arts moves such as the Hadoken and Shoryuken), Intangibility, Resistance to Mind, Soul, and Biological Manipulation (Is explicitly immune to the various strains of the Maverick and Nightmare Viruses, which can affect the Mind, DNA and Soul of Reploids), Absolute Zero (Unaffected by the ice weapons used by various Reploids, which exceed the potency of weapons used by Robot Masters like Cold Man and Concrete Man, who could reduce things to absolute zero and turn things brittle enough to shatter with a touch respectively), Space-Time Manipulation (Far superior to the original Mega Man, who could effectively fight while under the effects of Time Man's Time Slow), Can render himself virtually invulnerable through various Special Weapons, Matter Manipulation (Can transform his Z-Saber into solid elements. Can create physical objects out of nothing. Can transform energy attacks into crystals and physical damage into weapon energy. Offensively, he can destroy enemies on a subatomic level with AZ, transform foes into relatively weak mettaurs, and remove hazards by turning them into blocks) | Information Manipulation through the use of various Cyber Elves, which allows for Status Effect Inducement (Such as Paralyzation, Transmutation, Health Reduction and Erasure of foes), Matter Manipulation, Soul Manipulation, Biological Manipulation and possibly Mind Manipulation (Cyber Elves can emulate the power of the Mother Elf on a smaller scale)

Destructive Ability: Solar System Level (Consistently portrayed as equal to X and even assisted in the defeat of Lumine, who collapsed and entire pocket dimension that contained a sun in it) | Solar System Level (Took on Omega, who's essentially the original copy of Zero himself and as such, should be just as comparable. Can fight on par with The Guardians such as Fefnir, who have X's DNA in their system)

Speed: Massively FTL (Superior to classic Mega Man, outruns black hole-based attacks on a regular basis) with Massively FTL+ travel speed with teleporters | Massively FTL+ (Fought on par with Dark Elf wielders)

Lifting Ability: Class G+ (Much stronger than Proto Man, who lifted a large fortress with only one hand) | Class G+ (Far stronger than base)

Striking Ability: Solar System Class | Solar System Class

Durability: Solar System Level (Can survive being in the center point of a black hole and survive. Survived hits from Lumine) | Solar System Level (His durability is greatly enhanced)

Stamina: Limitless (Only collapsed after fighting Mavericks for an entire year straight without maintenance or rest while traveling through harsh desert and avoiding or disarming members of the Neo Arcadian army), but can be slowed down with continuous damage and requires maintenance from time to time.

Range: Extended melee range. Planetary with projectiles. Virtually omnidirectional with Rakukouha, Messenkou, and Rekkoha.

Intelligence: Skilled at quickly adapting to tasks and combat situations, and is a quick learner. Extremely logical, competent investigator, good with stealth and espionage. Large amount of battle experience and wisdom.Even after losing his memories during the events of Mega Man Zero he retains his legendary combat technique and determined personality, allowing him to take down the likes of Copy X and calling the fight disappointing when compared to the original X.

Weaknesses: The mention of Iris can make him go beserk | None Notable

Versions: Mega Man X | Mega Man Zero 

Other Attributes
List of Equipment:

Standard Weapons



 * Z-Saber: His primary weapon and the one he is most skilled with, the Z-Saber is a lightsaber-like beam weapon which he first acquired in Mega Man X2 after being repaired by the X-Hunters (or Dr. Cain). It allows Zero to execute powerful close-range attacks. Zero uses his Learning System to learn new attack techniques for his Saber


 * Z-Buster: 

Notable Attacks/Techniques:

Extra Info:

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: