Thread:OBWforumsContentRevision/@comment-34890725-20190709171559

Summary
Okay, so some Mario profiles are a bit eh, and I decided, "Hey! Maybe I can try and fix that!", so here we are. Keep in mind this won't be much, just a few characters being revised and then their updated profiles.

Without further ado, here we go:

Waluigi


Dimensional Storage: Can keep things and pull them out of nowhere.

Music Manipulation: Anyone who had possession of or was in the same vicinity of a Music Key had the power of music transmitted into their souls, and can tap into its power for a variety of abilities as long as they're skilled enough, including all of the following powers after this one

Mind Control: Here

Chaos Manipulation: The Music Keys could rain chaos and discord down, destroying everything and everyone

Weather Manipulation: Things like twisters, avalanches, snowstorms and whirlpools were caused by the Keys, as evidenced here

Summoning: Summoned a rocket from nowhere to attack Bowser

Healing: Bowser was going to use the Keys to fix his tone deafness

Matter Manipulation: Molecular; Mario/Luigi changed the makeup of a hotel from being a normal building to being a corkscrew, then changed it back. As a wielder of the Keys, Waluigi should scale

Stat Amp: Using the power of dancing, he could increase his speed to catch up to a roller-coaster

Telekinesis: Mario/Luigi could sail a boat across a river. Waluigi scales

Broadway Force: The second Mario started dancing, things like snowmen, fire itself, plates, and flaming wooden logs started dancing with him. Waluigi again scales to this due to having the Keys

{| class="mw-collapsible mw-collapsed article-table" !Waluigi REDONE
 * Walugi.PNG
 * Walugi.PNG

"Wahahaha! Too slow, Mario!"

Character Synopsis
Waluigi is the brother of Wario and The cousin of Mario and Luigi

Character Statistics
Tiering: High 4-C to 4-A

Verse: Mario Bros

Name: Waluigi

Gender: Male

Age: Unknown

Classification: Human being

Special Abilities: Superhuman Physical Characteristics, Enhanced Jumping Skills, Enhanced Sensing, Teleportation (Can teleport in a puff of smoke), Energy Manipulation, Weapon Mastery, Wind Manipulation, Illusion Creation, Vine Manipulation, possible Reality Warping (Can swim in air), Invulnerability with Power Star, Explosion Manipulation via Bob-Ombs, Dimensional Storage (Can keep things and pull them out of nowhere), Summoning (Summoned a rocket from nowhere to attack Bowser), Music Manipulation (Anyone who had possession of or was in the same vicinity of a Music Key had the power of music transmitted into their souls, and can tap into its power for a variety of abilities as long as they're skilled enough, including all of the following powers after this one), Mind Control (Here), Chaos Manipulation (The Music Keys could rain chaos and discord down, destroying everything and everyone), Weather Manipulation (Things like twisters, avalanches, snowstorms and whirlpools were caused by the Keys, as evidenced here), Broadway Force (The second Mario started dancing, things like snowmen, fire itself, plates, and flaming wooden logs started dancing with him. Waluigi again scales to this due to having the Keys), Telekinesis (Mario/Luigi could sail a boat across a river. Waluigi scales), Matter Manipulation (Molecular; Mario/Luigi changed the makeup of a hotel from being a normal building to being a corkscrew, then changed it back. As a wielder of the Keys, Waluigi should scale), Statistics Amplification (Using the power of dancing, he could increase his speed to catch up to a roller-coaster), Healing (Bowser was going to use the Keys to fix his tone)deafness

Destructive Ability: Large Star Level to Multi Solar System Level (At least comparable to Luigi)

Speed: Relativistic+

Lifting Ability: Class G

Striking Ability: Large Star Class to Multi Solar System 

Durability: Large Star Level to Multi Solar System Level

Stamina: Virtually inexhaustible

Range: Standard Melee Range, higher with weapons

Intelligence: High

Weaknesses: Gets angry a lot

Other Attributes
List of Equipment: Tennis Racket, Bomb-ombs, Various weapons throughout the games

Extra Info: None Noteable

Others
Notable Victories:

Notable Losses:

Inconclusive Matches:
 * }

Bowser


Okay, so I've already made a sandbox version of this, but in case:

{| class="mw-collapsible mw-collapsed article-table" !Bowser REDONE
 * Bowz.png
 * Bowz.png

Character Synopsis
Bowser, sometimes known as King Koopa (Japanese: 大魔王クッパ, Daimaō Kuppa or "Great Demon King Koopa"), is the main antagonist of the Mario series and the King of the Koopas. He has repeatedly kidnapped or attempted to kidnap Princess Peach and take over the Mushroom Kingdom. He has also attempted to conquer other lands, such as the Mushroom World, Dinosaur Land, Sprixie Kingdom, and even the entire universe. Despite his villainous nature, he has occasionally helped the heroes of the Mushroom Kingdom against common threats and participates with them in their numerous sporting events in spin-off games.

Since his debut, Bowser has been in nearly every Mario game, including the main series, spin-offs, and crossovers. Due to his role as the primary villain of the Mario series, he is mostly the final or penultimate boss in his appearances, if not as the main antagonist (an example being Mario & Luigi: Superstar Saga). In the Mario RPGs, Bowser is generally cast as an antihero or a minor villain, with the exception of Paper Mario, Paper Mario: Sticker Star, Mario & Luigi: Dream Team, and Mario & Luigi: Paper Jam.

Character Statistics
Tiering: High 4-C to 4-A. Low 2-C to 2-B with prep | Low 2-C | 2-B | Varies. 4-A to 3-A. 2-B with the Pure Hearts

Verse: Mario Bros

Name: Bowser Koopa (Simply called Koopa in japan), known by several titles such as Rookie, King Koopa, King of the Koopas, Cap'n Bowser, Bowser the Brash, Wizard Bowser, Bowser Sphinx, Black Hole Bowser, (Self proclaimed) King of Awesome, Great Demon King Koopa, Great Sorcerer King Koopa, Lord Bowser, King Bowser, Dry Bowser, Dreamy Bowser

Gender: Male

Age: 26-27

Classification: Reptile

Special Abilities:

Superhuman Physical Characteristics, Immortality (Types 2 and 3), Regeneration (High-Mid, can resemble his skeleton if it's scattered apart), Self-Sustenance (Types 1 and 2), Skilled Hand-to-Hand Combatant, Weapon Mastery, Vehicular Mastery, Breaking the Fourth Wall, Genius Intelligence (On occasion), Large Size (Occasionally Type 0, Type 1 in his giant form), Black Magic, Acausality (Type 1), Breath Attack, Fire Manipulation (Including homing fireballs and intangible fireballs), Earth Manipulation, Electricity Manipulation, Air Manipulation, Weather Manipulation, Acrobatics, Flight and Spaceflight, Petrification and Light Manipulation with the Koopa Clown Car, Non-Physical Interaction (Can attack ghosts), Attack Reflection, Summoning, Teleportation, Telekinesis, Telepathy, Extrasensory Perception and Clairvoyance (Able to sense his targets location and see what they're doing despite being in another dimension), Dimensional Travel, Time Travel (Was able to warp through time and space decades into the past), Energy Manipulation, Energy Projection, Size Manipulation (He can shrink his targets to cellular size and alter his own size to gigantic proportions), Poison Manipulation, Darkness Manipulation, Curse Manipulation, Body Puppetry, Surface Scaling, Rage Power, BFR (He can forcibly bring his targets with him to various locations and inhale them into his body), Power Nullification (He can negate his opponents ability to attack or use items by stomping them, also via scaling to Bowser X who is able to inhale Mario and Luigis battle options preventing them from doing anything but dodging his attacks), Shockwave Generation, Transmutation (Turned most of the Toads into stone blocks and plants, turned a Koopa Troopa into a frog, and turned several Egglings into apples), Sealing, Creation, Afterimage Creation, Forcefield Creation (Primarily used for entrapping his targets), Portal Creation, Illusion Creation (Able to create physical illusionary copies of his hat that can damage his opponent), Black Hole Creation, Transformation (Can turn his body into metal), Paralysis Inducement, Fear Inducement and Statistics Reduction (Able to cut his opponents strength and defence in half), Gravity Manipulation, Time Manipulation, Spatial Manipulation, and Reality Warping (Able to turn an entire island or solar system into a pop-up storybook). Resistance to Extreme Heat and Cold (On several occasions he has casually walked in lava, was sent flying into his artifical sun and wasn't affected by it's heat, and he has often flown across the vacuum of space completely unaffected by the extreme cold), Cosmic Radiations (Unaffected by the radiations of space and black holes), Transmutation (Somewhat limited, he can still fight when turned into a scarecrow), Black Holes, Gravity Manipulation (Has been dragged into black holes and wasn't affected by them that much, he is also able to stand or float near them without threat of being dragged in by their gravitational force), Soul Manipulation, Sealing (Unaffected by Catch Cards which can take and seal away a persons soul), Mind Manipulation, Possession (He can resist the effects of Lucien, remaining mostly in control and using his power for his own goals), and Void Manipulation (Able to resist the effects of Count Bleck and Dimentio using the void). Same as before. As Dreamy Bowser, he gains Large Size (Type 0), Self-Sustenance (Type 3) Healing, Duplication, Absorption (Can passively absorb dream energy from anyone who is sleeping), Soul Manipulation and Sleep Manipulation (Antasma was able to trap 50 Pi'illos in an enternal slumber and keep their souls trapped in Nightmare Chunks with just a fraction of the Dark Stones power, the Dream Stone being its counterpart should be capable of the same), Life Manipulation, Dream Manipulation (Has power over dreams and can manipulate all dream worlds, able to make dreams become reality), Omnipresence and Existence Erasure (Was going to erase Mario and Luigi from existence). As Mega Dragon Bowser, he gains Fusionism, Reality Warping, Energy Manipulation, Energy Absorption, Forcefield Creation, Summoning, Fire Manipulation and Time-Space Manipulation. As Black Bowser, he gains Life-Force Manipulation (Can kill people by draining them of their color, and vice versa), Mind Control (The Black Paint mind controlled Bowser by covering him up), Empathic Manipulation (Roy's entire boss fight shows how applying too much color to someone changes their emotions and alters their mindset), Color Manipulation and Paint Manipulation Statistics Amplification (With Yoshi-Ades and the Star Rod), Damage Boost (With Energizers, Power Blasts, Hot Sauces, and Mighty Tonics), Damage Reduction (With Bracers, Crystallines, Courage Shells, and Turtley Leafs), Healing (With various types of Mushrooms, Elixirs, Megalixirs, Froggie Juices, Kerokero Colas, Muku Cookies, Yoshi Candys, Shroom Shakes, Horsetails, Peachy Peachs, Big Eggs, Honey Jars, Inky Sauce, Spicy Soup, Hamburger Meat, Long-Last Shakes, Dayzee Tears, Keel Mangos, Whacka Bumps, various types of Drumsticks,and the Vampire Band), Purification (Type 3 with Able Juices, Freshen Ups, Muku Cookies, and Refreshing Herbs, which negates the effects of Sleep, Poison, Transmutation, Statistics Reduction, Power Nullification, Fear, Sickness, Dizziness, and Rage), Resurrection (Of himself and others with Pick Me Ups and Life Shrooms), Invisibility and Intangibility (Immaterial with the Boo, which makes him intangible even to others who can attack ghosts), Invulnerability (Via Starmen, Block Blocks, and Mega Stars), Ice Manipulation (With Ice Bombs and Ice Storms), Sleep Inducement (With Sleepy Bombs and Sleepy Sheep), Can prevent opponents from attacking him (With Red Essence), Mind Manipulation (With Music Keys), Empathic Manipulation (With Music Keys and the Vibe Scepter), Duplication (With Double Cherries), Soul Manipulation and Sealing (With Catch Cards), Time Manipulation (Time Stop with the Stop-Watch, Time Acceleration with Speed Flowers, and Time Reversal with Retry Clocks or Earlier Times), Biological Manipulation and Plot Manipulation (Via the Star-Rod), Shapeshifting (Via the Megamorpth Belt), Absorption and Pocket Reality Manipulation (With Power Stars). Resistance to Fire Manipulation, Ice Manipulation, Electricity Manipulation, Earth Manipulation, Sleep Inducement, Fear Inducement, Statistics Reduction, Power Nullification, Transmutation, Poison Manipulation, and Death Manipulation (With the Safety Ring) Destructive Ability: At least Large Star Level to Multi-Solar System Level (It's shown is most games that Bowser physically exceeds Mario himself. Comparable to Yoshi, who turned Raphael Raven into a constellation. Defeated Dark Bowser, Who was equally as durability as Bowser himself. Bowser can tank Blackholes with minor effects). Universe Level+ to Multiverse Level with prep (He summoned a Blackhole, powerful enough to destroy the universe and was so potent Rosalina had to step in. He can use the Star Rod) | Universe Level+ (The source and personification of the dimensional rift, which warped the reality of Mario's realm, and caused it to be unstable. His defeat caused the rift to disappear.) | Multiverse Level (The Dream Stone is stated to be made up of all dreams in Mario, Each citizen of Pi'illo dreams each night and has done so for years, thus results in countless universes being formed each moment. Dreams are considered entire universes and stated many times to be entire Dimensions) | Varies. Multi-Solar System Level (Consistently fights Paper Mario) to Universe Level (Empowered by and is possessed by Black Paint, which makes up all of space itself in Paper Mario’s universe and gives life to all of the landscape and people). Multiverse Level with the Pure Hearts (The Pure Hearts were able to take on Dimentio, who was stated to be capable of destroying all worlds, all dimensions and possibilities, of which contains an unfathomble amount of universes. The Pure Hearts should also exceed weapons such as The Star Rod and The Dream Stone, as it's power is stated to be infinite)
 * -|Bowser’s Powers=
 * -|Forms=
 * -|With equipment=

Speed: Massively FTL+ (Can fight on par with Mario and Luigi) | Immeasurable | Massively FTL+ (Compares to his base form). Omnipresent within the dream world (Is the embodiment of all the universes and their space-times that are inside the Dream Stone. Therefore, he'd exist everywhere at all times when in the Dream World) | Massively FTL+. Immeasurable with the Pure Hearts

Lifting Ability: Class G | Immeasurable | Immeasurable | Unknown

Striking Ability: Large Star Class to Multi-Solar System Class | Universal+ | Multiversal | Varies. Multi-Solar System Class to Universe Class. Multiversal with the Pure Hearts

Durability: Large Star Level to Multi-Solar System Level | Universe Level+ | Multiverse Level | Varies. Multi-Solar System Level to Universe Level. Multiverse Level with the Pure Hearts

Stamina: High. Limitless as Dreamy Bowser

Range: Unknown. Universal+ to Multiversal with equipment

Intelligence: Genius. Bowser is comparable to Mario and even claims to have an IQ of 9,800.

Weaknesses: Is a klutz. His temper can take hold of him.

Versions: Bowser | Mega Dragon Bowser | Dreamy Bowser | Paper Bowser

Other Attributes
List of Equipment: His clown car


 * Optional Equipment:

Notable Attacks/Techniques: None

Others
Notable Victories:

Notable Losses:

Inconclusive Matches:
 * }

Giving Wart a profile
Hey, Mouser has one, who not the king of the entire place?

{| class="mw-collapsible mw-collapsed article-table" !Wart's profile
 * Wart.png
 * Wart.png

Character Synopsis
Wart is a rare Nintendo character, originally starting as a Yume Kōjō character.

Wart made his first debut in Yume Kōjō: Doki Doki Panic as Mamu. In said game, Mamu was a storybook character living in Muu that had been casted down from power. The monkey Rūsa, owner of the book, didn't really care for the story, so he had handed the book down to Piki & Poki, two twins, for them to keep.

Except, they took even worse care of the book, and had accidentally torn the last page of it. By doing this, they erased the ending of the story, thus, preventing Mamu from ever witnessing his downfall and setting him free. In response to this, Mamu reached through the book and yanked the two twins into the story, kidnapping them.

Luckily, Rūsa witnessed the crime, and informed the twins' family (consisting of a mother, father, brother and sister) of the kidnapping. Concerned, the family rushes after Mamu and the twins by entering the story as well.

After his downfall in this story, he reappeared as a Mario character and renamed as “Wart” in Super Mario Bros. 2, where he attempted to conquer Subcon, a dream world.

Later on down the line, Wart also appeared as Mamu in The Legend of Zelda: Link's Awakening and as Wart in BS Super Mario USA. The former he appeared, once again, in a dream world, and the latter proved that he does exist, but that he still resides within the dream world.

Character Statistics
Tiering: High 3-A to Low 2-C

Verse: Mario Bros.

Name: Wart

Gender: Male

Age: Unknown

Classification: Frog

Special Abilities: Superhuman Physical Characteristics, Regeneration (Mid-Godly; came back from nothing in the Super Mario Advance book and remains even after the entire universe he's in is destroyed or erased), Water Manipulation, Dream Manipulation, Dimensional Travel (Has appeared in Muu, Subcon, reality, the Signpost Maze, and miscellaneous dreams, such as a Yellow Toad's), Size Manipulation (grew his hand to a larger size when poking it through the book in Doki Doki Panic), Magic, Curse Manipulation (as confirmed in the instruction manual of Super Mario Bros. 2), Self-Resurrection (came back from erasure, destruction and apparent death multiple times), Statistics Amplification and Reduction (can power-up and power-down others), Portal Creation (created a gateway through a book), Light Manipulation (can create bursts of light that can clear entire areas of enemies), Shapeshifting (Super Mario-Kun only), Spatial Manipulation (can create his own room inside of vases in Subspace), Pocket Reality Manipulation (of the vases in Subspace in BS Super Mario USA which contain replicas of his throne room), Resurrection w/ the Frog's Song of Soul, Creation and Summoning w/ the Dream Machine, Weather Manipulation and Sleep Manipulation w/ the Cumulo-Nimbus Special, Flight w/ Carpet

Destructive Ability: High Universe Level (Warped space to poke his hand through a book to kidnap the children in Doki Doki Panic. He can also create pocket dimensions in vases containing his throne room and possibly the rest of his castle as seen in BS Super Mario USA) to Universe Level+ (Took over Subcon/Muu, which is apparently a universe and also a dream world. Has lived in a pond beneath the Signpost Maze, which is also a separate universe/dream world. His defeat in BS Super Mario USA also caused Subcon to vanish)

Speed: Immeasurable

Lifting Ability: Superhuman (Held a bag with a full grown-person in it in the Cloud Nine comic. Can pick up children very effortlessly)

Striking Ability: High Universal to Universal+

Durability: High Universe Level to Universe Level+ (Wart survived the destruction of the world he was in twice; once after Link awoke the Wind Fish and again when he made Subcon disappear in BS Super Mario USA. He also came back from nothing in the Super Mario Advance book, where he himself vanished after being pelted with vegetables)

Stamina: High

Range: Multi-Universal

Intelligence: Above Average (runs a successful business in Cloud Nine, Wart Enterprises, which has sold over 40 million products. In that same comic he also managed to trick the Mario Bros. Rules over "the land of Nightmares" as stated in Dinosaur Dilemma which would mean Wart should be highly intelligent in order to keep it together. Staged a kingdom takeover)

Weaknesses: Is weak to vegetables

Other Attributes
List of Equipment: Dream Machine, Cumulo-Nimbus Special, Carpet

Notable Attacks/Techniques:


 * Bubble Breath: Wart spits bubbles out of his mouth. These can be used as projectile, to trap people and/or objects and to power up allies.
 * Aqua Spew: Wart spits a stream of water.
 * Frog's Song of Soul: Wart sings a song that can resurrect the dead and awaken others from every kind of sleep or unconsciousness.
 * Spacetime Rift: Wart creates a rift through the spacetime continuum.
 * Magic: Wart casts a spell that can have different, random effects, such as powering others up or down, summoning/conjuring things, swapping locations, transmutating others or releasing bursts of light.

Others
Notable Victories:

Notable Losses:

Inconclusive Matches:
 * }

Another character that needs a profile
You can guess. He started it all. {| class="mw-collapsible mw-collapsed article-table" !DK's profile
 * DK.png
 * DK.png

Character Synopsis
Donkey Kong (but mostly abbreviated as "DK") is the main protagonist of the Donkey Kong series, he is the carefree, lazy, dumb, yet trustworthy hero of Donkey Kong Island.

He is also a recurrent character in the Mario series, working as Rival, Antagonist or just a secondary character.

Though known as Donkey Kong, he is actually a descendant of the Young original Donkey Kong, and successor after he later retired after his numerous defeats at the hands of Mario.

Character Statistics
Tiering: 6-B, higher as Strong Kong | High 4-C to 4-A | 3-C

Verse: Mario Bros

Name: Donkey Kong

Gender: Male

Age: Unknown

Classification: Ape

Special Abilities: Superhuman Physical Characteristics, Self-Sustenance (Type 1), Vehicular Mastery, Sound Manipulation (Can create destructive sound waves through claps), Weapon Mastery (Can use bongos as weapons, proficiency with guns and grenades), Flight with certain items, Resistance to Mind Control, Summoning (Can summon various animals), Creation (Can create missiles out of nowhere and has an unlimited supply of barrels), Fire Manipulation, Electricity Manipulation, Telekinesis, Invulnerability with Strong Kong, star, mega mushroom, gems and bananas, Air Manipulation, Energy Manipulation, Energy Projection, Time Manipulation, Afterimage Creation, etc.

Destructive Ability: Country Level (Via this) | Large Star Level to Multi-Solar System Level (Compares to Mario) | Galaxy Level (Has the power of a Power Star)

Speed: Massively Hypersonic (Should be not that slower than his nephew, has fought with King K. Rool and his fists can catch fire when punching bosses in Donkey Kong: Jungle Beat and at bare minimum), higher with Ultra Barrel DK | Massively FTL+ | Massively FTL+

Lifting Ability: Class 25 (Comparable to his grandfather during his Prime, who could effortlessly pick up granite) | Class G | Pre-Stellar

Striking Ability: Country Class | Large Star Class to Multi-Solar System Class | Galaxy Class

Durability: Country level, higher with Strong Kong | Large Star Level to Multi-Solar System Level | Galaxy level

Stamina: Very high

Range: Standard melee range, can extend to tens of meters with Thunderclap.

Intelligence: Despite being laid back, he can be surprisingly intelligent, as he is easily capable of replicating human skills such as professional athletics, utilizing a range of weapons and even has a grasp of morality.

Weaknesses: Is a bit dumb

Versions: DK Series | Composite | Powered by a Power Star

Other Attributes
List of Equipment: Various barrels, The Coconut Cannon (A wooden gun that shoots coconuts at high speed), Bongos (Can hurt all the enemies in an area with sound waves), Orange grenades (Grenades that resemble oranges)

Notable Attacks/Techniques:


 * Giant Punch: Charges then releases a very powerful punch which can move mountain-sized moons


 * Sound Wave Attack: Donkey Kong claps hard enough to create a sound wave to attack his opponents. The sound waves travel around him or in front of him. These attacks can be incredibly destructive, sometimes equaling nuclear bombs or hurricanes.


 * Barrels: Donkey Kong can summon and throw barrels at his opponents.


 * Barrel Roll: Donkey Kong will roll his entire body toward his opponents.


 * Barrel Cannon Blast: Donkey Kong summons a barrel cannon and hops into it. The cannon will fire Donkey Kong at such force that anything hit by him during his course will be burnt by him.


 * Ground Pound: Donkey Kong creates an earthquake by slapping the ground.


 * Strong Kong: Donkey Kong jumps into a Donkey Kong Barrel and turns invincible for a few seconds.


 * Going Bananas: After eating a certain amount of bananas, Donkey Kong becomes faster and invincible for a limited period of time. He has a similar variant called Crystal Star in DK: Jungle Climber, which also grant him flight. This version activates when he collected jewels.


 * Spinning Kong: Whirls around like a helicopter, good for moving horizontal distances.


 * Simian Slam: Donkey Kong jumps into the air and comes crashing down on his back side. It has stronger variations including the Super Simian Slam and Super Duper Simian Slam.


 * Thunder Wham: Donkey Kong slams onto the ground, creating a dome-like shock wave that even tilts the field.


 * Ultra Barrel DK: Donkey Kong is equipped with a special Ultra Barrel rockets that enables him to fly extremely fast into the point he causes fire to surround himself.


 * Wild Move: While being equipped with rocket barrels, Donkey Kong performs a boost dash that destroys obstacles and attack enemies in his path.


 * Magic Weapon: Donkey Kong forges a weapon of pure energy in shape of a hockey stick. It's only used once in Mario Sport Mix in a fight against the Behemoth.


 * Power Fist Strike: Donkey Kong's Super Strike. He charges with green and yellow lightning then makes an electrical strike by punching the target with anger.


 * Bongo Donkey Kong: Donkey Kong's Megastrike. He jumps into the air and he gathers electricity in his arms and claps at the target with tremendous re-entry force.


 * Zone Speed: Donkey Kong reduces the flow of time by focusing his energy.

Extra Info: Respect thread

Others
Notable Victories:

Notable Losses:

Inconclusive Matches:
 * }

Overall
"I'm-a number one!"

- Mario  