Abel

Summary
Abel refers to the reincarnation of the first murder victim in Christian Mythology and the protagonist of the Devil Survivor. Given the name Kazuya Minegishi in the manga and sound dramas, he is pivotal in events surrounding Yamanote Circle, which leads to humanity's salvation or damnationdepending on his choices.

Powers and Stats
Tier: At least 2-A | At least High 2-A

Name: Abel, Kazuya Minegishi (manga-given name)

Origin: Shin Megami Tensei

Gender: Male

Age: 17

Classification: Human

Powers and Abilities: Superhuman Physical Characteristics, Magic, Elemental Manipulation, Healing, Necromancy, Forcefield Creation, Poison Manipulation, Status Effect Inducement, Summoning (Can summon nearly any demon in existence to his aid), Can instantly kill any enemies that are paralyzed or muted, Can nullify healing and regeneration abilities, Can copy one of enemy's skills, powers, or techniques after defeating them | Can open portals into other timelines, Can summon the Bel gods as apart of him with their power brought up to his level

Attack Potency: At least Multiverse level+ (Somewhat stronger than Metatron) | At least High Multiverse level+ (Stronger than Metatron and the Four Cardinal Archangels combined.)

Speed: Immeasurable reactions and combat speed (Is able to fight beings like Metatron and assembled an army against YHVH in one ending)

Lifting Strength: Unknown

Striking Strength: At least Multiversal+ Class

Durability: At least Multiverse level+ (Took hits from Metatron) | At least High Multiverse level+ (Has the power of the original Bel, who a weaker YHVH put down)

Stamina: Superhuman | Possibly limitless

Range: Multiversal+ (Waged a war against YHVH)

Standard Equipment: COMP | None

<p style="font-weight:normal;font-size:14px;">Intelligence: Unknown

<p style="font-weight:normal;font-size:14px;">Weaknesses: Unknown

<p style="font-weight:normal;font-size:14px;">Notable Attacks/Techniques:

SPELLS

 * Agydine, Bufudyne, Ziodyne, Zandyne: Respectively Fire, Ice, Thunder and wind elemental spells. Have equivalents which damage all foes.
 * Megidolaon: Almighty spell (similar to no element, bypasses magical defenses)
 * Drain: Almighty spell which drains the foe's health and energy
 * Dreamfest: Drains a lot of the foe's energy
 * Prayer: Fully heal including health status
 * Samarecarm: Revives dead ally
 * Tetrakarn: Reflect one physical attack
 * Makarakarn: Reflects one non-almighty spell
 * Shield All: Nullifies any damage once for self and friends (not almighty)
 * Diajama: Curse which prevent one foe from healing
 * Gigajama: Curse which prevent one foe from using his skills
 * Petra eyes: Curse which petrify all foes
 * Paral eyes: Curse which paralyses all foes
 * Mute eyes: Curse which mutes all foes
 * Death Call: Curse which kills all muted or paralysed foes

<span class="mw-headline" id="PASSIVE_SKILLS" style="font-weight:bold;">PASSIVE SKILLS

 * Drain hit: Recovers when hitting foe with physical attacks
 * Attack all: Physical attacks hit all foes
 * Payback: Chances to counters physical attacks
 * +Mute, +Poison, +Paralyze, +Stone: Adds the named ailment to physical hits
 * Null Physical, Fire, Electricity, Ice, Force, Mystic: Nullify Fire, electricity, ice, wind and curse spells
 * Drain Physical, Fire, Electricity, Ice, Force: Absorbs Fire, electricity, ice and wind spells
 * Repel Physical, Fire, Electricity, Ice, Force: repel Fire, electricity, ice and wind spells
 * Pierce: Physical attacks cannot be resisted, nullified, or absorbed
 * Dual Shadow: Can attack twice
 * Endure: Survive one fatal blow per battle
 * Race-O: Increases damage to opponents of the same race (Human as King of Bel, Demon as The Overlord)
 * Race-D: Increases defense against opponents of the same race (Human as King of Bel, Demon as The Overlord)

<span class="mw-headline" id="AUTO-SKILLS_.28automaticaly_used_before_a_battle.29" style="font-weight:bold;">AUTO-SKILLS (automaticaly used before a battle)
<p style="font-weight:normal;font-size:14px;">Key: King of Bel | Fully Awakened Overlord
 * Ban Physical, Fire, Electricity, Ice, Force, mystic: Cancels the first used Physical skill, Fire, electricity, ice, wind and curse spells
 * Debilitate: Reduces all foes accuracy, evasion and defense
 * Barrier: Spell which reflects one physical attack
 * Shield all+: Spell which nullifies all damage once
 * Strengthen: Negates the team's elemental weaknesses
 * Wall: Spell which reflects one magical attack
 * Pierce+ : All team members' physical hits can't be nullified, absorbed or resisted
 * Abel can also hit living beings, angels, gods, demons, spirits and souls without distinction.
 * Can also copy one of the opponent's skill after defeating it (Skill-Crack)