Sonic the Hedgehog (Game Character)


 * -|Sonic=Sonic_the_Hedgehog_art.png
 * -|Werehog Sonic=SonicWerehog.png
 * -|Excalibur Sonic=Sonic_ExcaliburRender.png
 * -|Super Sonic=SuperSonic1.png
 * -|Hyper Sonic=HyperSonicCropped.png
 * -|Darkspine Sonic=Darkspine_sonic_by_mateus2014-d9k9aas.png

"Sonic's the name, speed's my game!"

- Sonic introducing himself

Summary
Sonic the Hedgehog is the title character and main protagonist of the Sonic the Hedgehog series and Sega's mascot. He is an anthropomorphic hedgehog gifted with the ability to run at the speed of sound and beyond, hence his name, and possesses lightning fast reflexes to match. As his species implies, Sonic can also roll up into a concussive ball, primarily to attack enemies.

Powers and Stats
Tier: 7-A to High 7-A | High 7-A | At least Low 6-B, possibly 5-B | Low 2-C | 2-C | Low 2-C

Name: Sonic the Hedgehog

Origin: Sonic The Hedgehog

Gender: Male

Age: 15/16

Classification: Anthropomorphic Hedgehog

Powers and Abilities: Superhuman Physical Characteristics, Regeneration (Mid-Low), Resistance to Mind Manipulation (Resisted being controlled by Dark Gaia as Werehog Sonic without even trying, Resisted the Voxai Overminds' Telepathy in Sonic Chronicles whereas almost everyone else fell prey easily to it), his quills can sense danger, can control the hardness of his spines, Can generate blast of wind, tornadoes, and other phenomenon by running around, Time Manipulation (via Chaos Emeralds and Time Break), Teleportation (via the Chaos Emeralds), Skilled swordsman, Shapeshifting (Via Color Powers), Explosion Manipulation (Via Black Bomb and Red Burst), Flight and Levitation (Via Crimson Eagle, Green Hover, Indigo Asteroid, Magenta Rhythm, Orange Rocket, and Violet Void), Gravity Manipulation (Via Indigo Asteroid and Violet Void), Electricity Manipulation (Via Ivory Lightning), Fire Manipulation (Via Red Burst), Size Manipulation (Via Purple Frenzy and Violet Void), Absorption (Via Purple Frenzy and Violet Void), Intangibility (Via Violet Void) | Superhuman Physical Characteristics, can stretch his arms over several meters, Skilled Hand-to-Hand Combatant, can temporally increase all his stats to a degree in blue Aura | Increased stats from his base form, Flight, Expert Swordsman, can reflect magical attacks, Can shatter magic barriers with sword attacks | All abilities of base form are greatly enhanced, Time Manipulation, Flight, Energy Projection, Can manipulate Chaos Energy and pass his chaos energy onto others, allowing them to achieve Super States of their own, Light Manipulation, can survive without oxygen and in space | Can survive without oxygen and in space, Flight, Invulnerability | Increased stats from his base form, Flight, Reality Warping, Fire Manipulation, Time Manipulation

Attack Potency: Mountain level (his kinetic energy generates this much power) to Small Island level (Along with Knuckles, fought Imperator Ix, who engulfed most of Angel Island with one of his blasts) | at least Small Island level | At least Small Country level, possibly Planet level (Defeated the Dark Queen, whose power transformed an entire Kingdom and created the Storybook Camelot Reality) | Universe level+ (defeated the Time Eater, who could consume time and space) | Multi-Universe level (Twice as powerful as Super Sonic) | Universe level+ (Defeated Alf Layla-wa Layla who stated that he was going to recreate the Arabian Nights reality and is powered by the World Rings)

Speed: FTL (Is considered "faster than light" in an official source, and is considered the fastest video game character of all time. Sonic also runs fast enough to capture a Cyan Laser Wisp, which is generally accepted as an actual laser, casually, even commenting on how it was "almost as fast as him". While using Light Speed Attack, Sonic is capable of directing his attacks towards his enemies at Lightspeed, easily. Although he couldn't completely outrun a Black Hole, he did do so for a large period of time. This was also excerpted from "The History of Sonic the Hedgehog") | Superhuman movement speed, FTL reactions (Can react to attacks from the Egg Dragoon and Dark Gaia, should still have his reactions from his base) | At least FTL, likely higher | Unknown. At least FTL+ (Far swifter than in base form), likely higher | Likely FTL+ (Should be twice as fast as his Super Form) | likely FTL+

Lifting Strength: Class 5+ in base (Can push rocks larger than him), Class 100+ in super forms

Striking Strength: Class PJ to Class EJ | at least Class EJ | At least Class ZJ | Universal+ (damaged Solaris) | Multi-Universal | Universal+ (Reflected Alf Layla wa-Layla's strongest attack back at him)

Durability: Mountain level to Small Island level | at least Small Island level | At least Small Country level, possibly Planet level | Universe level+ (survived hits from the Time Eater, who could consume time and space) | Multi-Universe level (Twice as durable as Super Sonic) | Universe level+ (Took hits from Alf Layla wa-Layla)

Stamina: Extremely high, limitless in super forms.

Range: Standard melee range, extended melee range with Caliburn, extended melee range to hundreds of meters with Color Powers | Dozens of meters | Dozens of meters | Several kilometers | At least several kilometers | Likely Universal

Standard Equipment: Rings | None | Caliburn/Excalibur | Chaos Emeralds | Super Emeralds | World Rings

Intelligence: Sonic is an excellent combatant who has saved the world almost single-handedly on numerous occasions. He has foiled every one of Dr. Eggman's plots, overwhelming his foes with his sheer speed and myriad of derivative techniques that allow him to casually plow through armies of robots designed to take over entire countries. He supplements his astonishing speed with an excellent sense of balance and control, easily flipping and somersaulting over obstacles with ease (as demonstrated during his first encounter with Silver) and blitzing foes with rapid series of punches and kicks that are based on breakdancing and Capoeira. However, Sonic is often rather self-assured and free-spirited, rarely taking things seriously unless his friends are somehow caught in the crossfire, which has gotten him in trouble on more than one occasion.

Weaknesses: Sonic can be quite cocky and overconfident, he can't use some of his more advanced moves (such as the Air Dash) as Classic Sonic, using Time Break will in turn slow down his own speed as much as everything else around him. | His Werehog form trades in a large bulk of his speed in favor of natural raw strength, transforms into this form involuntarily at night, and can only change back at the day (no longer has this weakness, as he permanently loses this form at the end of Sonic Unleashed) | None notable | Lasts for only a short time before he reverts back to base form without constant ring energy | Same as Super Form | More violent than before.

Notable Attacks/Techniques:

 Sonic: 


 * Spin Attack: Sonic curls into a ball while rolling along the ground.
 * Spin Jump: A variant of Spin Dash used to attack enemies mid-jump.
 * Spin Dash: Sonic rolls in place to charge up, then dashes forward at high speed in ball form.
 * Homing Attack: While in the air, Sonic performs a high-speed Spin Dash towards the nearest enemy.
 * Light Speed Attack: Sonic charged a Spin Dash before attacking all nearby enemies at high speed.
 * Blue Tornado: Sonic uses the Spin Dash to circle around an opponent in midair at high speed while leaving a blue aura trail. The resulting slipstream creates a tornado effect that forms a blue cyclonic vortex of air around the opponent.
 * Sonic Wind: Sonic creates a vortex of wind in a given area and damages enemies at that spot.
 * Sonic Boost: Sonic envelops himself in a blue aura and accelerates to his highest speed.
 * Sonic Heal: Sonic can heal himself by vibrating his molecules at high speeds, healing any physical damage he may have received.
 * Speed Break: Sonic accelerates to his top speed in an instant, smashing through most enemies with ease and leaving fire in his wake. However, this ability requires Soul Energy to use, which Sonic has a limited supply of.
 * Time Break: Sonic temporarily slows down time around him, giving him more time to dodge attacks and perform precise movements. However, unlike Chaos Control, this ability slows down Sonic as well, requiring him to take extra care so that he does not run head long into his opponent's attacks. This ability also requires Soul Energy.
 * Chaos Control: Using the Chaos Emeralds, Sonic gains the ability to control the fabric of time and space. It can be used to teleport himself, other people, and objects long distances or to slow down time itself. The magnitude of its power depends on the amount of Chaos Emeralds Sonic has with him.

 Excalibur Sonic: 


 * Excalibur Soul Surge: Sonic extends Excalibur's outer energy blade into a longer blade and delivers a combo of extremely fast and focused powerful slashes with Excalibur.

 Super Sonic: 

 Darkspine Sonic: 
 * Chaos Control
 * Super Sonic Boost: Super Sonic surrounds himself in a powerful fiery aura of chaos energy and flies into the target at incredible speed.
 * Arrow of Light: An augmented version of Super Sonic Boost. Super Sonic draws in blue light, gathering enough to completely immerse himself, thus turning himself into "an arrow of light", before charging forward into the target.
 * Super Sonic (Move): Super Sonic strikes his opponent with a series of powerful attacks greatly amplified by chaos energy, finishing by firing an energy blast made of golden chaos energy at the opponent.


 * Fire Manipulation: Darkspine Sonic can create concentrated flames on his hands and feet to amplify the destructive force behind his attacks, and form highly powerful bursts of flames.
 * Time Break

 Hyper Sonic: 


 * Hyper Flash: An immensely stronger version of the Spin Dash, Hyper Sonic unleashes his full might to quickly blitz every foe in sight in a flash of light. This move is powerful enough to destroy virtually every opponent in his line of sight in an instant.

Key: Base | Werehog Sonic | Excalibur Sonic | Super Sonic | Hyper Sonic | Darkspine Sonic

Note: This profile covers Sonic in the mainstream games. For the Archie Comics versions, see Archie Pre-Genesis Wave Sonic and Archie Post-Genesis Wave Sonic

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: