The Narrator

Character Synopsis
The narrator is the one that constantly talks to stanley he can be the main antagonist or stanleys friend depending on stanleys chocies.

Character Statistics
Tiering: 3-A 

Verse: The Stanley Parable

Name: The Narrator

Gender: Male

Age: Likely a adult

Classification: Narrator

Special Abilities: Superhuman Physical Characteristics,Reality Warping (Went through portal and minecraft),Plot Manipulation (He can make a new story and a new script),Spatial Manipulation (Has complete control over space),Time Manipulation (Can reload the game to the start of the game),Telekinesis (Can interact with objects),Fire Manipulation (Burnt a office),Nonexistence (The narrator could freely decreate anything wiping it from existence),Empathic Manipulation (The narrator can influence stanleys emotions),Death Manipulation (The narrator can force stanley to die),Resurrection (Can bring stanley back from death),Light Manipulation (The narrator can summon light),Darkness Manipulation (Can shroud rooms in darkness),Telepathy (The narrator can talk in stanleys head),Tech Manipulation (The narrator can take control of devices),Creation (The narrator can create anything),Summoning (The narrator can summon anything),Nigh-Omnipresence (The narrator is almost everywhere),Perception Manipulation (The narrator can alter what stanley sees),Weather Manipulation (The narrator can make it rain outside),4th Wall Awareness (The narrator is well aware that the stanley parable is a game)

Destructive Ability: 3-A (Can create anything out of thin air and can make stanley die and can restart to the start of the game)

Speed: Omnipresence (Is likley everywhere)

Lifting Ability: Unknown

Striking Ability: Universe Class

Durability: Universe Level

Stamina: Limitless

Range: Melee likely extended

Intelligence: Genius knows that stanley parable is a game

Weaknesses: Gets mad if stanley gets the things he tells to do wrong

Standard Equipment: None

Notable Attacks/Techniques:
 * Reality-warping: The Narrator has a massive degree of control over the game-world. He can completely alter the game-worlds to varying degrees and extents. The Narrator can even take control of other game-worlds, such as the ones of Portal and Minecraft.
 * Plot manipulation: To the Narrator, the game is but a story he wrote. The Narrator can create entirely new plot elements and can alter the game's script.
 * Spatial manipulation: The Narrator possesses advanced ubicokinetic talents, having complete control over the game's space. Examples of this power include re-arranging, creating and modifying rooms, adding or removing doors and creating infinite loops in space, such as in the Mariella Ending.
 * Time-reloading: The Narrator can freely reload the game's time, jumping back to the opening scene of the game. He can also rewrite the game's timeline from there, such as re-arranging rooms or conjuring the Stanley Parable Adventure Line™.
 * Telekinesis: The Narrator can interact with objects in the game-world without touching them, such as opening or closing doors and maneuvering Stanley through the air.
 * Pyrokinesis: The Narrator is described as having pyrokinetic abilities. In the Explosion Ending, he mentions that he has burnt the office to the floor in an unseen version of the story. In the Games Ending, he also conjures fire during the Baby minigame.
 * Nonexistence: The Narrator could freely decreate anything, wiping it from existence. This was done to erase Stanley's co-workers.
 * Empathic manipulation: The Narrator can influence Stanley's emotions. This is used in the Mariella Ending to drive Stanley to madness.
 * Necrogenesis: The Narrator can force Stanley to die in certain endings, like the Mariella Ending.
 * Resurrection: Contrary, the Narrator can also bring Stanley back after certain deaths.
 * Light and darkness manipulation: The Narrator can summon light, both outside the Office and in the Zending's space area, and shroud areas into darkness, such as the Phone Room.
 * Telepathy: The Narrator is described as being a voice in Stanley's head, and the Mariella Ending confirms that Stanley hears the Narrator, meaning he must be talking to Stanley through the mind.
 * Technopathy: The Narrator can take control of electronic devices, such as initiating the self-destruct system in the Explosion Ending, creating his own electric contraptions in the Games Ending and activing a mechanism to reveal a hidden passage in the Boss's Office in multiple endings.
 * Summoning/Conjuration/Instant creation: The Narrator can freely create, conjure and summon anything, such as new objects and furniture, rooms, the Baby/Puppy minigame and the Stanley Parable Adventure Line™.
 * Nigh-omnipresence: The Narrator is seemingly almost everywhere at once, seeing everything Stanley does. However, he is not truly everywhere, whenever and nowhere, as seen in the Escape Pod Ending where the escape pod requires the Narrator's presence.
 * Perception manipulation: The Narrator can alter what Stanley perceives, such as applying a red shader of his point of view, making him hear music, or making him see the words "You win!".
 * Weather control: The Narrator is able to make it rain outside the Office, which can rarely be heard after a restart. Another possibility is for the Narrator to comment on how Stanley hears the wind blowing outside.
 * 4th wall awareness: The Narrator is well aware that The Stanley Parable is but a game and that Stanley is controlled by the Player. He even comments on this at certain moments in the game

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: