Scout

Character Synopsis
The Scout is the fastest member of the mercenaries in the hit game Team Fortress 2. He’s arrogant, cocky with a snarky “in your face” attitude.

Character Statistics
Tiering: High 8-C

Verse: Team Fortress 2

Name: Scout

Gender: Male

Age: 23 pre-timeskip, 27 post-timeskip

Classification: Mercenary

Special Abilities: Superhuman Physical Characteristics, Expert Marksman and Bat Wielder, Can jump once in mid-air (Twice with the Atomizer; five times with the Soda Popper), Can temporarily increase his stats with certain weapons, Afterimage Creation with Bonk!, Status Effect Inducement with his Fan O'War and Sandman, Energy Projection with various weapons, Regeneration (Mid-Low) when hitting targets with the Pretty Boy's Pocket Pistol or those drenched in the Mad Milk, Immunity to Soul Manipulation due to the Medic surgically implanting himself with every other mercenary's soul

Destructive Ability: Large Building Level (Can fight people capable of hurting him, such as a Soldier. He can even kill a Soldier in one hit)

Speed: Subsonic with Supersonic reactions and combat speed, higher with the Baby Face's Blaster at 100% boost. Massively Hypersonic reactions/combat speed on BONK!. At least Subsonic with Supersonic+ reactions and combat speed with MvM upgrades, higher with the Baby Face's Blaster at 100% boost. Massively Hypersonic reactions/combat speed on BONK!

Lifting Ability: Superhuman (Restrained the Heavy), likely higher

Striking Ability: Large Building Class

Durability: Large Building Level

Stamina: Superhuman (BONK! usually causes fatal lethargy (lack of energy) to regular drinkers, as a side effect, and Scout drank multiple cans as if it was an ordinary hobby)

Range: Standard melee range, higher with weaponry

Intelligence: Growing up in the rough streets of Boston, Scout was getting into street fights at an early age, having earned his running ability through his efforts to get there first. Now he is considered one of the nine most dangerous mercenaries in the world, being an expert at flanking, evasion, and being incredibly annoying to friend and foe alike. Nevertheless, he is indeed a force of nature on the battlefield, and is able to keep up with all but the most deadly of combatants in sustained firefights. He was also clever enough once to trick the Spy by taking advantage of his sentiments for his mother.

Weaknesses: Cocky, arrogant and extremely prone to outbursts

Other Attributes
List of Equipment: Here

Notable Attacks/Techniques:


 * Home Run: The Scout points to the sky, winds up, and swings the bat, instantly killing any enemy too slow, unaware, or simply unfortunate enough to be in range.

Extra Info: This is a Composite Scout, including the comics.

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: